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  • boosterboy

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    About boosterboy

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    1. my suggestion would be work for yourself, make your own account selling adventure (or gold) nothing like working for yourself
    2. I made this and was using it in my code that I was writing, decided to take another path, and vs it going to waste figured it might be useful for someone it works... but not efficiently really you might need to modify the code for your own purpose, also like I said its not efficient really and I know this there are better ways to handle the !avoidHandler if statement than checking if the string is not empty xD, but ill leave that up to you. import org.dreambot.api.Client; import org.dreambot.api.methods.interactive.NPCs; import org.dreambot.api.wrappers.interactive.NPC; public class RandomEventHandler { public static void npcHandler(){ String[] avoidHandler = {"Genie", "Bee keeper" , "Capt' Arnav", "Niles", "Miles", "Giles", "Sergeant Damien", "Drunken dwarf", "Evil Bob", "Servant", "Postie Pete", "Molly", "Freaky Forester", "Leo", "Jekyll and Hyde", "Frog prince", "Frog princess", "Frog", "Mysterious Old Man", "Pillory Guard", "Flippa", "Tilt", "Prison Pete", "Quiz Master", "Rick Turpentine", "Sandwich lady", "Strange plant", "Dunce", "Mr. Mordaut"}; int arrayLength = avoidHandler.length; for (int i = 0; i < arrayLength; i++){ if (!avoidHandler[i].isEmpty()){ NPC eventTrigger = NPCs.closest(avoidHandler[i]); eventTrigger.interact("Dismiss"); } } } }
    3. yea... mistakes were made with it lol just thought id give this to the community maybe someone wanted to modify it or do something with it.... I made a much better one now
    4. no because lifting involves moving heavy things...
    5. you can use proxies, make sure the proxy you are using or proxies if multiple... are good... lot of the times proxies are slow much much slower than your home internet.
    6. here was a project I worked on a while ago that I recently wanted to update, however it got me banned for "macroing" so I will release it now so people can look at it make it better, and do whatever with it remember this is to learn from or take and modify... really shouldn't use this in production its not ready and is flawed also keep in mind this is my hobby I'm not a professional so this has much room for improvement this was one of the first scripts that I created (recently updated) main.java import org.dreambot.api.Client; import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.container.impl.Inventory; import org.dreambot.api.methods.container.impl.bank.Bank; import org.dreambot.api.methods.interactive.NPCs; import org.dreambot.api.methods.skills.Skill; import org.dreambot.api.methods.skills.SkillTracker; import org.dreambot.api.methods.world.World; import org.dreambot.api.methods.world.Worlds; import org.dreambot.api.methods.worldhopper.WorldHopper; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.wrappers.interactive.NPC; import org.dreambot.api.script.Category; import java.awt.*; @ScriptManifest(author = "BoosterBoy", name = "Pickpocket Pro", version = 1.0, description = "Simple Pickpocket engine", category = Category.THIEVING) public class main extends AbstractScript{ public void onStart() { log("Welcome to Pick Pocket Pro created by boosterboy"); log("any problems with this script please report them to me on the forums"); log("now lets go get those sweet pickpocket points!"); //start tracking of the skill ( for xp tracking ) SkillTracker.start(Skill.THIEVING); } private enum State { STEAL, BANK, WAIT }; private State getState() { NPC man = NPCs.closest("Man"); //log("Found a world that is members only, no pvp, and min level 0"); //World world = Worlds.getRandomWorld(w -> w.isMembers() && !w.isPVP() && w.getMinimumLevel() == 0); //log("Changing worlds...please wait"); //WorldHopper.hopWorld(world); if (Inventory.isFull()) return State.BANK; if (man != null) return State.STEAL; return State.WAIT; } public void onExit() { log("Thank you for using Pick Pocket Pro keep stealing!"); } @Override public int onLoop() { int rnd = Calculations.random(1000,2000); switch (getState()) { case STEAL: NPC man = NPCs.closest("Man"); if(man != null && !getLocalPlayer().isAnimating()) { log("Pickpocketing the man..."); sleep(rnd); log("BB Anti-ban: sleeping for " + rnd +"ms"); man.interact("Pickpocket"); sleep(rnd); } break; case BANK: log("Heading to the bank...."); if (Bank.open()){ Bank.depositAllItems(); } else { return 500; } break; case WAIT: log("Waiting 300ms."); sleep(300); break; } return Calculations.random(500, 600); } public void onPaint(Graphics g2) { Graphics2D g = (Graphics2D) g2; g.setRenderingHints(new RenderingHints(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON)); g.setColor(new Color(5, 227, 135, 100)); g.fillRect(3,20,215,50); g.setColor(new Color(0, 0, 0)); g.setFont(new Font("Bitstream Vera Sans", Font.BOLD, 13)); g.drawString("PickPocket Pro", 5, 35); g.drawString("Thieving XP: " + SkillTracker.getGainedExperience(Skill.THIEVING) + " Per Hour: (" + SkillTracker. getGainedExperiencePerHour(Skill.THIEVING)+ ")", 5, 50); } }
    7. Yea, same... i tried for ages to use a proxy from paid to free lists to a single... it never loads the actual game files. i have waited up to an hour in some cases
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