flipjazz
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Posts posted by flipjazz
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Nice write-up.
What's your view on how to adapt behavior trees for quests, which usually involve a long sequence of linear and dependent steps?
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16 minutes ago, croniclz said:
i keep getting disconnected from server after maybe like 30 mins to an hr of play.
What course are you running on?
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13 hours ago, lief2124 said:
I like this script and think it is working well except it doesn't count the Mark's of grace right. It says I've picked up 89 in the past 4 1/2 hours but I only have 56.
Thanks for the report, I'll look into it. Do you use logout breaks? And which course were you running on?
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On 4/29/2021 at 4:42 PM, Wh1tepaw said:
How come I can find no scripts that have Yanille agility dungeon? It's a decent moneymaker
How do you make money in the Yanille agility dungeon?
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2 hours ago, TheBomb said:
Nice Script would like to see more random mouse movement but for free its +++
Thanks! And for sure, I can look into adding this in the next version.
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Fundamentals of Agility
This is a free Agility trainer script supporting a wide range of Agility courses. Select your Agility course, specify a food to eat, and just let it run.
Supported Courses
- Gnome Stronghold
- Draynor Village
- Varrock
- Canifis
- Falador
- Seers Village
Features
- Specify food to eat in UI (will eat when below 50% to full). Logs out if health is too low.
- Picks up Marks of Grace
- Built-in randomized delay settings.
Screenshots
Changelog
v0.2 - Display better error message when unable to walk to entrance of agility course.
v0.1 - Initial Release.
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Hey, started to learn how to script. Here is a basic Lumbridge anchovies fisher I wrote.
Let me know if you have any tips! I saw some scripts do some human like movements like clicking on skills tab or change camera angle. Wondering how important this is and how to do it.
import org.dreambot.api.Client; import org.dreambot.api.methods.MethodProvider; import org.dreambot.api.methods.container.impl.Inventory; import org.dreambot.api.methods.container.impl.bank.Bank; import org.dreambot.api.methods.container.impl.bank.BankLocation; import org.dreambot.api.methods.container.impl.bank.BankType; import org.dreambot.api.methods.interactive.NPCs; import org.dreambot.api.methods.interactive.Players; import org.dreambot.api.methods.map.Area; import org.dreambot.api.methods.walking.impl.Walking; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.wrappers.interactive.Entity; import org.dreambot.api.wrappers.interactive.NPC; import org.dreambot.api.wrappers.interactive.Player; @ScriptManifest( name = "Script Name", description = "My script description!", author = "Developer Name", version = 1.1, category = Category.UTILITY, image = "") public class TestScript extends AbstractScript { private final Area fishArea = new Area(3243, 3150, 3245, 3153); private final Area lumbridgeBank = BankLocation.LUMBRIDGE.getArea(2); @Override public int onLoop() { MethodProvider.log("On loop is called..."); if (!Inventory.isFull()) { doFish(); } else { goBank(); } return (int) (Math.random() * 500) + 500; } private void goBank() { Player currPlayer = Players.localPlayer(); if (currPlayer.isAnimating()) { MethodProvider.log("Player is moving."); return; } if (!lumbridgeBank.contains(currPlayer)) { MethodProvider.log("Go to bank."); Walking.walk(lumbridgeBank.getRandomTile()); return; } Entity banker = Bank.getClosestBank(BankType.NPC); if (banker != null) { MethodProvider.log("depositing."); Bank.openClosest(); Bank.depositAll(item -> item.getName().equals("Raw shrimps")); return; } } private void doFish() { Player currPlayer = Players.localPlayer(); if (currPlayer.isAnimating()) { MethodProvider.log("Player is moving."); return; } NPC fishingSpot = NPCs.closest("Fishing spot"); if (fishingSpot != null) { MethodProvider.log("Cast Net."); fishingSpot.interact("Net"); return; } if (!fishArea.contains(currPlayer)) { MethodProvider.log("Walk to area."); Walking.walk(fishArea.getRandomTile()); return; } } }
- Pandemic and Im A Baller
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[Free] Fundamentals of Agility
in Free
Posted
Follow the instructions here: https://dreambot.org/guides/user-guide/using-dreambot/