BlackZodiak
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Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
BlackZodiak replied to holic's topic in Free
Hello, thanks for the great free script. I've been testing it and so far and found these issues: - Train "Combat" until level X -> I tried adding 3 tasks ( Strength, Attack, Defense ) with different levels. When the target level was reached, I noticed the bot went to the "Combat Tab" but it didn't switch the stance. It continue using the default one. There is also a button called "switch" on the "Combat Tab" that I don't understand what is used for - While training in the minotaurs ( Stronghold of Security ) I faced many times a situation where the minotaur was dead but the bot was still trying to attack it. The red square would stay "forever" over the loot and the bot attempting to find the target ( no longer existing ). I had to stop the script to overcome the issue. Maybe this can be solved by adding a "timeout for the character attack routine if no attack animation / health-bar is shown" or something like that. - Sometimes the script zooms too much into the character and is unable to click on the mobs. - Script "breaks" after returning from a Dreambot Break. It just clicks on the map without attacking anything. - The GUI text input fields, at least in linux, are not displaying properly. I've attached a screenshot showing what I mean. Keep up the good work. Screenshot_20201128_091311.webp- 1497 replies
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- combat switching
- dungeon handling
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(and 1 more)
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mogyiii reacted to a post in a topic: Mogy Woodcutter Trial version
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This is an amazing script, especially being free. I'm also using your combat script. it isn't as polished as this one but couldn't find any better alternative. Looking forward to code some scripts using some of your techniques. Thanks for sharing this for free.