Ayylmao42000 6 Share Posted May 9, 2017 @Override public void onGameMessage(Message message) { log(message.getType().toString()); } @Override public void onPlayerMessage(Message message) { log(message.getType().toString()); } @Override public void onPrivateInMessage(Message message) { log(message.getType().toString()); } @Override public void onPrivateOutMessage(Message message) { log(message.getType().toString()); } @Override public void onTradeMessage(Message message) { log(message.getType().toString()); } None of those listeners pick up clan chat messages, could you add onClanChatMessage or something like that ? Link to comment Share on other sites More sharing options...
Proteus 1 Share Posted May 9, 2017 @Override public void onGameMessage(Message message) { log(message.getType().toString()); } @Override public void onPlayerMessage(Message message) { log(message.getType().toString()); } @Override public void onPrivateInMessage(Message message) { log(message.getType().toString()); } @Override public void onPrivateOutMessage(Message message) { log(message.getType().toString()); } @Override public void onTradeMessage(Message message) { log(message.getType().toString()); } None of those listeners pick up clan chat messages, could you add onClanChatMessage or something like that ? When I implement AdvancedMessageListener to the script it includes these: @Override public void onTradeMessage(Message message) { // TODO Auto-generated method stub } @Override public void onAutoMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onClanMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onGameMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onPlayerMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onPrivateInMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onPrivateInfoMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onPrivateOutMessage(Message arg0) { // TODO Auto-generated method stub } Link to comment Share on other sites More sharing options...
Ayylmao42000 6 Author Share Posted May 9, 2017 When I implement AdvancedMessageListener to the script it includes these: @Override public void onTradeMessage(Message message) { // TODO Auto-generated method stub } @Override public void onAutoMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onClanMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onGameMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onPlayerMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onPrivateInMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onPrivateInfoMessage(Message arg0) { // TODO Auto-generated method stub } @Override public void onPrivateOutMessage(Message arg0) { // TODO Auto-generated method stub } holy fuck, what a life saver! i honestly had no idea there was AdvancedMessageListener, fuck me! Link to comment Share on other sites More sharing options...
Proteus 1 Share Posted May 9, 2017 holy fuck, what a life saver! i honestly had no idea there was AdvancedMessageListener, fuck me! Haha I was having the same problem the other day! Was shocked and relieved when I found it lol Link to comment Share on other sites More sharing options...
None 227 Share Posted May 10, 2017 Haha I was having the same problem the other day! Was shocked and relieved when I found it lol holy fuck, what a life saver! i honestly had no idea there was AdvancedMessageListener, fuck me! there is also under AdvancedMessageListener, onMessage will pick up any message type. @Override public void onMessage(Message arg0){ } Link to comment Share on other sites More sharing options...
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