Bmc 23 Posted February 3, 2017 package name; import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.container.impl.Inventory; import org.dreambot.api.methods.map.Area; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.wrappers.interactive.Entity; import org.dreambot.api.wrappers.interactive.GameObject; @ScriptManifest(category = Category.MISC, name = "Name", author = "Bmc", version = 1.0) public class Name extends AbstractScript { @Override public void onStart(){ log("hello world"); } @Override public int onLoop(){ log("looping"); return 400; } } the above code is the basic template (plus some extraneous imports) I can't get even those console messages to log to the debugger. What's going on? I made another (fully fledged) script the other day which worked fine with this same starting format.
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