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  • Sleep While Combining Items


    dorukanji
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    Hey, is there a good way to condition to sleep while combining an inventory of items (eg. 8 Pot of Flour + 8 Water) without a sleepUntil all are combined?

     

    Thanks

    Edited by dorukanji
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    Why without a sleep until? That's what it was made for :o

    I think he wants like fast combining. Like e.g Lovakengj favour at zeah. You have to combine together. The most efficient way to do that, is by clicking quickly on two items, to combine them quicker, instead of having them slowly combine :)

    - I'm not too sure, I'm not that good of a coder :)

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    Hey, is there a good way to condition to sleep while combining items (eg. Pot of Flour + Water) without a sleepUntil?

     

    Thanks

    sleep(int);

     

    or 

     

    sleep(int, int);

     

    ?

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    Sorry for the confusing post. Let me clarify. I'm doing slow combining a whole inventory, except, say I want to do something else while combining. What's a good way to make the condition... if (combining) then (do something)

     

    eg. if I want to check a different Tab while I'm combining

     

    I can imagine a crude way, which is counting the inventory from the last game tick, but wondering if there's a cleaner way.

    Edited by dorukanji
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    getLocalPlayer().getAnimation() maybe?

     

    Combining/mixing items doesn't have an animation.

     

    I think I'll use sleepUntil until I can think of a better idea.

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