veeniqqa 2 Posted May 24, 2016 How do i call attack styles? I've looked through the API and can't seem to find it. If someone could point me in the right direction that would be great.
Dreamlicker 750 Posted May 24, 2016 Your combat style is tied to a player setting. Open the player settings in the Game Debugger and change your attack styles around to see. You can then use that to calculate which widget you want to click on based on the setting.
Cardozz 46 Posted May 24, 2016 Your combat style is tied to a player setting. Open the player settings in the Game Debugger and change your attack styles around to see. You can then use that to calculate which widget you want to click on based on the setting. Can't you also just use the widget hover debugger instead? That's basically the same
DefCon 121 Posted May 24, 2016 Can't you also just use the widget hover debugger instead? That's basically the same Yeah but he's saying that the attack styles change based on which weapon you're wielding. So if you're planning on implementing multiple weapon support on your script then you have to deal with the widgets changing. You could either make an enumeration including all the attack types, or just check the setting as he described which is easier.
Cardozz 46 Posted May 24, 2016 Yeah but he's saying that the attack styles change based on which weapon you're wielding. So if you're planning on implementing multiple weapon support on your script then you have to deal with the widgets changing. You could either make an enumeration including all the attack types, or just check the setting as he described which is easier. True, True. I don't really know how playersettings work lol, is there some kind of tutorial on here?
veeniqqa 2 Author Posted May 24, 2016 True, True. I don't really know how playersettings work lol, is there some kind of tutorial on here? Plus one to that!
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