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  • [DB3] # Shopping [200 HOUR PROGGY] [ALL LOCATIONS] [BUYING AND SELLING] [OPENS PACKS] [WORLD HOPPING]


    Hashtag

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    1 minute ago, Friendly Man said:

    Why doesn't it turn on the run sometimes?...

    If the shop is very close to the bank it might not turn run on. When walking, it waits for run energy to pass a certain threshold (about 20-50%) and then turn it on.

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    38 minutes ago, Hashtag said:

    If the shop is very close to the bank it might not turn run on. When walking, it waits for run energy to pass a certain threshold (about 20-50%) and then turn it on.

    The shop is close to the bank. It waits way over 100% run energy which is a guaranteed way to get detected. Isn't this a premium script?

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    2 minutes ago, Friendly Man said:

    The shop is close to the bank. It waits way over 100% run energy which is a guaranteed way to get detected. Isn't this a premium script?

    It doesn't turn run energy on because it doesn't 'walk' because the shop is close enough. By 'walking' I mean traverse a long distance. When the distance is short, it just clicks the object's minimap location. Therefore, it doesn't turn run on.

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    3 minutes ago, Hashtag said:

    It doesn't turn run energy on because it doesn't 'walk' because the shop is close enough. By 'walking' I mean traverse a long distance. When the distance is short, it just clicks the object's minimap location. Therefore, it doesn't turn run on.

    Would you like to look into this?

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