Before 97 Posted April 26, 2016 if(message.getMessage().contains("typiestuff")) { runafailsafe(); } That could be very bad.. Have some guy spam "You can't reach that!" and watch all the Dreambots frollick
mattgp 9 Posted April 26, 2016 Im pretty sure it differenciates between game messages and player messages. At least it does in other apis
Dogerina 330 Posted April 26, 2016 message has a getType which can be used to tell wat kind of message it is but if you use messagelistener you can just use onGameMessage etc
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