albelnox181 0 Posted September 5, 2015 How can I walk a path of tiles specified in an array. I can't use normal walker.walk because it has to avoid agressive monsters.
Stormscythe 263 Posted September 5, 2015 You can do something like: int i = 1; if(getLocalPlayer().distanceTo(tile[i]) > 6) { getWalking().walk(tile[i]); } else { i++; } Havent tested this yet btw.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.