Aniwidgets 0 Share Posted March 7 (edited) Im not sure how to add it to the bot, I also dont have the requirements to even test it. Looking at the code it looks like it might bank after getting just one gem in your inventory so will need some edits. import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.container.impl.bank.Bank; import org.dreambot.api.methods.container.impl.bank.BankLocation; import org.dreambot.api.methods.interactive.GameObjects; import org.dreambot.api.methods.interactive.NPCs; import org.dreambot.api.methods.map.Area; import org.dreambot.api.methods.map.Tile; import org.dreambot.api.methods.walking.path.impl.LocalPath; import org.dreambot.api.methods.walking.web.node.impl.bank.WebBank; import org.dreambot.api.methods.walking.web.node.impl.bank.WebBankNode; import org.dreambot.api.methods.walking.web.node.impl.bank.WebBankPath; import org.dreambot.api.methods.walking.web.node.impl.bank.WebBankUtils; import org.dreambot.api.methods.walking.web.path.impl.LocalWebPath; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.wrappers.interactive.GameObject; import org.dreambot.api.wrappers.interactive.NPC; @ScriptManifest(category = Category.THIEVING, name = "Safe Cracker", author = "Your Name", version = 1.0) public class SafeCracker extends AbstractScript { private static final int[] GEMS = {1623, 1621, 1619, 1617}; // Uncut gems to bank private static final int LOCKPICK_ID = 1523; // Lockpick item id private static final Tile[] ROGUES_DEN_PATH = {new Tile(3049, 4969, 0), new Tile(3052, 4971, 0), new Tile(3056, 4971, 0), new Tile(3060, 4972, 0), new Tile(3064, 4973, 0), new Tile(3068, 4973, 0), new Tile(3072, 4973, 0), new Tile(3072, 4977, 0), new Tile(3071, 4981, 0), new Tile(3070, 4985, 0), new Tile(3070, 4989, 0), new Tile(3069, 4993, 0), new Tile(3070, 4997, 0), new Tile(3070, 5001, 0)}; private static final Tile ROGUES_DEN_BANK_TILE = new Tile(3055, 4975, 0); private static final Area ROGUES_DEN_AREA = new Area(3044, 4974, 3070, 5001); private static final int CHEST_ID = 7236; private static final int SAFECRACKER_ID = 2240; private NPC safecracker; private GameObject safe; @Override public int onLoop() { if (!ROGUES_DEN_AREA.contains(getLocalPlayer())) { walkToRoguesDen(); } else if (hasGems()) { bankGems(); } else { crackSafe(); } return Calculations.random(500, 1000); } private void walkToRoguesDen() { LocalWebPath path = WebBankPath.buildTo(ROGUES_DEN_TILE); if (path != null) { path.walk(); } else { log("Unable to find path to Rogue's Den"); } } private void crackSafe() { if (safecracker == null || !safecracker.exists()) { safecracker = NPCs.closest(SAFECRACKER_ID); } if (safe == null || !safe.exists()) { safe = GameObjects.closest(CHEST_ID); } if (!safe.hasAction("Crack")) { safe = null; } if (safecracker != null && safe != null) { if (safe.distance(safecracker) > 4) { walkTo(safe.getTile()); } else if (getLocalPlayer().getAnimation() == -1) { safe.interact("Crack"); sleepUntil(() -> getLocalPlayer().getAnimation() == -1, Calculations.random(2000, 3000)); } } } private boolean hasGems() { for (int gem : GEMS) { if (getInventory().contains(gem)) { return true; } } return false; } private void bankGems() { if (getBank().isOpen()) { for (int gem : GEMS) { Bank.depositAllExcept(LOCKPICK_ID, GEMS); } sleepUntil(() -> !getInventory().contains(GEMS), Calculations.random(2000, 3000)); } else { WebBank.open(BankLocation.ROGUES_DEN); } } } Edited March 7 by Aniwidgets Link to comment Share on other sites More sharing options...
Hoodz 161 Share Posted March 16 This code is shit, dont use it. Learn java first camalCase, Jaykwon and Aeglen 1 1 1 Link to comment Share on other sites More sharing options...
una_maquina 27 Share Posted March 17 On 3/16/2023 at 9:58 PM, Hoodz said: This code is shit, dont use it. Learn java first Blunt, but true Link to comment Share on other sites More sharing options...
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