lolwat 35 Author Share Posted February 19, 2023 One doesn't need access to my code to change how some things work, and how all things look either. It runs on a templating system, so you can change how it works (within a small amount of reason), the data it displays, and the complete style. I'm by no means a HTML expert so.. don't hate! <table width='100%' id="accountsTable-{{ .Id }}" name="accountsTable-{{ .Id }}" class="display"> <thead> <tr> <th>Account</th> <th>Script</th> <th>Status</th> <th>Options</th> </tr> </thead> <tbody> {{ range .BotsOnline }} <tr> <td>{{ .AccountName }}</td> <td>{{ .Script }}</td> <td> {{ if eq .Status "BREAK" }} <i style="color:green;">Breaking</i>, {{ else if eq .Status "BOND"}} <b style="color:red;">Needs Bond</b>, {{ else if eq .Status "BANNED" }} <u><b style="color:red;">Banned</b></u>, {{ else if eq .Status "LOCKED" }} <u><b style="color:red;">Locked</b></u>, {{ else if eq .Status "COMPLETE" }} <u style="color:green;font-weight:bold;">Complete</u>, {{ else if eq .Status "ACTIVE" }} <span style="color:green">Active</span>, {{ end }} {{ if gt .ProxyId 0 }} <span style="color:green">Proxied</span> {{ else }} <span style="color:red">Not Proxied</span> {{ end }} </td> <td> <a href="/stop/id/{{ .AccountId }}" class='btn btn-primary btn-xs btn-danger'><i class="fas fa-ban"></i></a> <a href="/logs/id/{{ .AccountId }}" class='btn btn-primary btn-xs btn-primary'><i class="fas fa-tv"></i></a> <a href="/accounts?e={{ .AccountId }}" class='btn btn-primary btn-xs btn-info'><i class="fas fa-cogs"></i></a> </td> </tr> {{ end }} </tbody> </table> Link to comment Share on other sites More sharing options...
lolwat 35 Author Share Posted March 25, 2023 I released this tool for free today. It is available in my Discord from the original post. Link to comment Share on other sites More sharing options...
lolwat 35 Author Share Posted January 26 For the past month my friends and I have been busy developing BotBuddy into a SaaS so we (and others) can manage all of our servers from 1 central location. Right now we have achieved feature parity with what is currently released, as well as expanded on it greatly. Our agent and master server is written in Java and our front end is written in js and php. Design is subject to change, as we wanted to get functionality up first. All of this is achievable across servers, from 1 single panel. You can expect it to look like this, with both light and dark versions. We should have this released to the public in a week or 2, hopefully. Link to comment Share on other sites More sharing options...
Kiwiszn 1 Share Posted January 26 this is tite af, buzzin buzzin fr fr on god not even cappin lolwat 1 Link to comment Share on other sites More sharing options...
LiveIt 0 Share Posted January 26 Very nice Link to comment Share on other sites More sharing options...
kingslayer420 2 Share Posted January 26 Can't wait. this looks awesome Link to comment Share on other sites More sharing options...
brainbudt 4 Share Posted January 26 woop woop looks good the new update Link to comment Share on other sites More sharing options...
ChaosKilla 36 Share Posted January 28 (edited) Discord link? nvm i see it now Edited January 28 by ChaosKilla Link to comment Share on other sites More sharing options...
lolwat 35 Author Share Posted February 17 (edited) BotBuddy is now released in beta form, accessible from https://botbuddy.net - our Discord is also accessible at https://discord.gg/oldschoolrs Last weekend, we rewrote our Agent client in Go, instead of using Java. We look forward to adding many many more features to this to create a true, full suite of options for OSRS botting. Edited February 17 by lolwat Link to comment Share on other sites More sharing options...
lolwat 35 Author Share Posted February 20 (edited) Added rudimentary metrics today using prometheus and grafana, so we can track our system for downtime etc and also try to see where we can improve things for our customers, both service wise and ban/lock wise. We actually used this data just now to identify an issue with a customers proxies going offline and because of this, we can notify them of issues: Edited February 20 by lolwat Link to comment Share on other sites More sharing options...
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