mankel200 0 Posted August 31, 2022 Hey, im trying to walk to an exact tile but it doesnt work. Here is my code: Tile cake1 = new Tile(2669,3310,0); if (Skills.getRealLevel(Skill.THIEVING) >= 6 && !getLocalPlayer().getTile().equals(cake1) && Inventory.isEmpty()){ Walking.walk(cake1); sleep(Calculations.random(1000, 2300)); }
mankel200 0 Author Posted August 31, 2022 7 hours ago, Nuclear Nezz said: Where is it walking if it's not walking to that tile? It does absolutely nothing
Nuclear Nezz 2063 Posted September 1, 2022 20 hours ago, mankel200 said: It does absolutely nothing Try adding a log before your walk call, it might just be that your logic isn't doing what you think it should do.
mankel200 0 Author Posted September 1, 2022 2 hours ago, Nuclear Nezz said: Try adding a log before your walk call, it might just be that your logic isn't doing what you think it should do. I did this on an account that was over lvl 6 thieving, with an empty inventory and only ran this part of the script that i pasted here
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