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  • Couple of snippets


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    THESE SNIPPETS USE LOMBOK! USE LOMBOK/REMOVE THE LOMBOK ANNOTATIONS FOR THEM TO WORK!

    import lombok.AllArgsConstructor;
    import lombok.Getter;
    
    import java.util.HashMap;
    import java.util.Map;
    
    @Getter
    @AllArgsConstructor
    public enum ChatMessageType {
    
        /**
         * A normal game message.
         */
        GAMEMESSAGE(0),
        /**
         * A message in the public chat from a moderator
         */
        MODCHAT(1),
        /**
         * A message in the public chat.
         */
        PUBLICCHAT(2),
        /**
         * A private message from another player.
         */
        PRIVATECHAT(3),
        /**
         * A message that the game engine sends.
         */
        ENGINE(4),
        /**
         * A message received when a friend logs in or out.
         */
        LOGINLOGOUTNOTIFICATION(5),
        /**
         * A private message sent to another player.
         */
        PRIVATECHATOUT(6),
        /**
         * A private message received from a moderator.
         */
        MODPRIVATECHAT(7),
        /**
         * A message received in friends chat.
         */
        FRIENDSCHAT(9),
        /**
         * A message received with information about the current friends chat.
         */
        FRIENDSCHATNOTIFICATION(11),
        /**
         * A trade request being sent.
         */
        TRADE_SENT(12),
        /**
         * A game broadcast.
         */
        BROADCAST(14),
        /**
         * An abuse report submitted.
         */
        SNAPSHOTFEEDBACK(26),
        /**
         * Examine item description.
         */
        ITEM_EXAMINE(27),
        /**
         * Examine NPC description.
         */
        NPC_EXAMINE(28),
        /**
         * Examine object description.
         */
        OBJECT_EXAMINE(29),
        /**
         * Adding player to friend list.
         */
        FRIENDNOTIFICATION(30),
        /**
         * Adding player to ignore list.
         */
        IGNORENOTIFICATION(31),
        /**
         * A chat message in a clan chat.
         */
        CLAN_CHAT(41),
        /**
         * A system message in a clan chat.
         */
        CLAN_MESSAGE(43),
        /**
         * A chat message in the guest clan chat.
         */
        CLAN_GUEST_CHAT(44),
        /**
         * A system message in the guest clan chat.
         */
        CLAN_GUEST_MESSAGE(46),
        /**
         * An autotyper message from a player.
         */
        AUTOTYPER(90),
        /**
         * An autotyper message from a mod.
         */
        MODAUTOTYPER(91),
        /**
         * A game message. (ie. when a setting is changed)
         */
        CONSOLE(99),
        /**
         * A message received when somebody sends a trade offer.
         */
        TRADEREQ(101),
        /**
         * A message received when completing a trade or a duel
         */
        TRADE(102),
        /**
         * A message received when somebody sends a duel offer.
         */
        CHALREQ_TRADE(103),
        /**
         * A message received when someone sends a friends chat challenge offer.
         */
        CHALREQ_FRIENDSCHAT(104),
        /**
         * A message that was filtered.
         */
        SPAM(105),
        /**
         * A message that is relating to the player.
         */
        PLAYERRELATED(106),
        /**
         * A message that times out after 10 seconds.
         */
        TENSECTIMEOUT(107),
        /**
         * The "Welcome to RuneScape" message
         */
        WELCOME(108),
        /**
         * Clan creation invitation.
         */
        CLAN_CREATION_INVITATION(109),
        /**
         * Clan wars challenge for clans rather than FCs
         */
        CLAN_CLAN_WARS_CHALLENGE(110),
    
        CLAN_GIM_FORM_GROUP(111),
        CLAN_GIM_GROUP_WITH(112),
        /**
         * An unknown message type.
         */
        UNKNOWN(-1);
    
        private final int type;
    
        private static final Map<Integer, ChatMessageType> MESSAGE_TYPES = new HashMap<>();
    
        static {
            for (ChatMessageType type : values()) {
                MESSAGE_TYPES.put(type.type,type);
            }
        }
    
        public static ChatMessageType of(int type) {
            return MESSAGE_TYPES.getOrDefault(type,UNKNOWN);
        }
    }
    import lombok.AllArgsConstructor;
    import lombok.Getter;
    
    import java.util.Arrays;
    import java.util.Map;
    import java.util.function.Function;
    import java.util.stream.Collectors;
    
    @AllArgsConstructor
    @Getter
    public enum GameState {
        /**
         * Unknown game state.
         */
        UNKNOWN(-1),
        /**
         * The client is starting.
         */
        STARTING(0),
        /**
         * The client is at the login screen.
         */
        LOGIN_SCREEN(10),
        /**
         * The client is at the login screen entering authenticator code.
         */
        LOGIN_SCREEN_AUTHENTICATOR(11),
        /**
         * There is a player logging in.
         */
        LOGGING_IN(20),
        /**
         * The game is being loaded.
         */
        LOADING(25),
        /**
         * The user has successfully logged in.
         */
        LOGGED_IN(30),
        /**
         * Connection to the server was lost.
         */
        CONNECTION_LOST(40),
        /**
         * A world hop is taking place.
         */
        HOPPING(45);
    
        private static final Map<Integer, GameState> stateValueMap =
                Arrays.stream(GameState.values())
                        .collect(Collectors.toMap(gs -> gs.state, Function.identity()));
    
        /**
         * The raw state value.
         */
        private final int state;
    
        /**
         * Utility method that maps the rank value to its respective
         * {@link GameState} value.
         *
         * @param state the raw state value
         * @return the gamestate
         */
        public static GameState of(int state) {
            return stateValueMap.getOrDefault(state, UNKNOWN);
        }
    }
    public static String getScriptArgs(String[] args) {
            for (String s : args) {
                return s;
            }
            return null;
        }

     

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