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  • New scripter need some tips on walking and randomness.


    Vogelbekdier
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    So I started working on my first script which is a fire rune crafter that teleport to duel arena crafts runes, teleports back to draynor and replaces empty glory/dueling rings when needed. The script is currently working fine but walking is a bit slow and glitchy some times.

    I am currently walking the bot using the following method, which is currently very slow as it wait for the character to completely stop moving before it makes it's next click.

    Quote
    
    Area duelArena = new Area(3308, 3240, 3321, 3230, 0);
    Area altarEntrance = new Area(3311, 3253, 3310, 3251, 0 );
    
    if(Inventory.count("Pure essence") > 5 && !altarEntrance.contains(getLocalPlayer()) && !altarInside.contains(getLocalPlayer())) { // Walking to entrance
        log("Walking to entrance");
        Walking.walk(altarEntrance.getRandomTile());
        sleepUntil(() -> !getLocalPlayer().isMoving(), 8000);

     

    I would also like to add some randomness into the script for toggling run to on but am not sure how to go about this, for example how would I let the script toggle run if run is between x and y but not always be exactly the same number of run available?

     

    Edited by Vogelbekdier
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