Aeglen 327 Share Posted May 23, 2020 public Boolean redeemBond() { if (getGrandExchange().isOpen()) { sleepUntil(() -> getGrandExchange().close(), delay(4000)); } sleepUntil(() -> getInventory().interact(BOND,"Redeem"), delay(3000)); sleep(delay(400)); WidgetChild single = getWidgets().getWidgetChild(66,7); sleepUntil(() -> single.interact("1 Bond"), delay(3000)); sleep(delay(400)); WidgetChild confirm = getWidgets().getWidgetChild(66,24); sleepUntil(() -> confirm.interact("Confirm"), delay(3000)); sleep(delay(1000)); getTabs().logout(); return Boolean.TRUE; } Assumes the bond is in the inventory. Tested once, but don't see why it wouldn't work unless the buttons are extra laggy. A better way of doing this might be to sleepUntil (66,24) has "Confirm" as text, but I didn't think of this before testing it on the single bond I had at the time (gotta save gpz for annoying weekly-fluctuating resource prices). Link to comment Share on other sites More sharing options...
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