VladX 0 Posted May 14, 2020 I'm writing own interaction method and i've notice that actions doesn't update when i go to particular object. Example bellow: GameObject obj = getGameObjects().closest("Object name"); if (obj != null) { if (getMouse().move(obj)) { sleep(10000); List<MenuRow> rows = getClient().getMenu().getMenuRows(); for (MenuRow row : rows) System.out.println(row.getObject() + " - " + row.getAction()); } } and then i dont recieve actual menu actions. When i add one more "getMouse().move(obj)" at a row, actions are updated even without any sleep. GameObject obj = getGameObjects().closest("Object name"); if (obj != null) { if (getMouse().move(obj) && getMouse().move(obj)) { sleep(10000); List<MenuRow> rows = getClient().getMenu().getMenuRows(); for (MenuRow row : rows) System.out.println(row.getObject() + " - " + row.getAction()); } } Any idea how to recieve actual actions without moving mouse twice?
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