VladX 0 Share Posted May 14, 2020 I'm writing own interaction method and i've notice that actions doesn't update when i go to particular object. Example bellow: GameObject obj = getGameObjects().closest("Object name"); if (obj != null) { if (getMouse().move(obj)) { sleep(10000); List<MenuRow> rows = getClient().getMenu().getMenuRows(); for (MenuRow row : rows) System.out.println(row.getObject() + " - " + row.getAction()); } } and then i dont recieve actual menu actions. When i add one more "getMouse().move(obj)" at a row, actions are updated even without any sleep. GameObject obj = getGameObjects().closest("Object name"); if (obj != null) { if (getMouse().move(obj) && getMouse().move(obj)) { sleep(10000); List<MenuRow> rows = getClient().getMenu().getMenuRows(); for (MenuRow row : rows) System.out.println(row.getObject() + " - " + row.getAction()); } } Any idea how to recieve actual actions without moving mouse twice? Link to comment Share on other sites More sharing options...
VladX 0 Author Share Posted May 19, 2020 Topic to close. Actions now are updated. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.