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  • General walker - Custom Webnodes between elevations?


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    I've learned that custom web nodes are quite powerful when writing your own script functionality, see e.g.: 


    This is a very nice example to use if you want  to extend your walking  functionality to a dungeon since the Y position of all tiles jump across >9000 and you can add a node to become a bridge  between the two.

    My question: Is it possible to extend this tool to also add nodes for different elevations? Examples are areas as e.g., Lumbridge mill (three floors for same X,Y area of tiles), Lumbridge castle/bank, etc...

    Since the thread above uses AbstractNode, the API only considers the X,Y positions of the tiles and not  the Z position. I'm interested in knowing if it is possible to use Dreambot's walking functionalities and custom webnodes in a smart way to get these connections working? Or, does one simply need to write some own logic for accessing areas with similar X,Y tiles but varying Z tile.

    Hopefully my question is clear enough.

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