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  • Flappy Task


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    An attempt to morph Flappy bird (the mobile game) with the task-based system.


     1. Create a task-based script (integrated .example. Woodcutter) 2. When player starts the script, flappy birds game will start. 3. Spawn a new tunnel object whenever a task becomes available. 4a. upon success, TaskNode's execute method will adtivate.  4b. On failure (bird hits tube or bird hits ground) , game resets and player has to click the start button again. 



    Starting a new Flappy Bird game isn't entirely fluid.

    Dreambot client doesn't have an io class to send over the activities to the game client...

    Edited by DefCon
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