JagexPlease 0 Share Posted February 27, 2019 I can't seem to get the door gameObject, it just returns a null pointer exception. If I try and add the door as a passableObject it just doesn't seem to get it. Any ideas on how to get around this? Preferably in an elegant way. I guess I could walk to a specific spot, put the camera in a specific space and click the area of the door. But that feels a bit janky. Link to comment Share on other sites More sharing options...
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