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  • Thoughts on A F2P method I just scripted?


    Bmc

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    Posted

    Hi guys, I just finished rewriting a script I made a long time ago, it's much more stable now and prettier code to look at.

     

    Anyway, The profit per hour is ~70k per account, but each requires a unique world, so it maxes out at 10 accounts for a hypothetical max profit of 700k/hour for 10 accounts

     

    Each account has an input cost of roughly 225k, and 30-45 minutes of time (botted time).

     

    I ran two accounts on the same ip address overnight on my private script for 8 hours each,stopped them before work, came back to find both of them banned. I likely could have suicided them instead and ran them for more than 8 hours, and wrote a muling node that triggers every hour or so. 

     

    With the input cost, it takes about 3 hours to recoup costs, so this bot is clearly at least profitable. I'm wondering if this is decent for a F2P bot, as I expect I could suicide bot them for 8-15 hours or so before they are banned - I'll try a longer run soon. 

     

    Another downside is the items which garner profit have a low volume traded on the G.E., I was able to sell 90% of the 8 hour session in 16 hours. I likely would have sold all of them and more if the prices had not fluctuated during that period. 

    so, assuming a 12 hour suicide run per account, thats 90 profitable man hours, equaling a total potential profit of 90 * 70,000 = 6.3m per 12 hour session. If I automated the whole process and rotated in new accounts, I could expect to see 12.6m profit in 24 hours. Considering the items don't sell fast, and I have also see other bots here competing with me, let's knock off about 20% -- this is about 10mil profit per 24 hours on a f2p method, assuming I can maintain a steady supply of accounts of ~20 per day.

     

    I'm wondering if this is maintainable without using fresh proxies for each suicide account, as that would get quite expensive and likely make this method not worth it -  even $0.50 proxies would make me break even, for instance.

     

    What's an average F2P profit ratio?

     

    Posted

    This is a very good method for f2p, you dont need to bond it and risk 3m everytime
    If you get ban hammered, dont replace the proxy, just replace the account.
    I'm not good at f2p farming, but i guess it's up to 100k~
    Good luck farming

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