luminlumin 1 Share Posted November 5, 2017 It keeps clicking on minimap when it's walking to an area, how do I make it stop clicking until it gets to the position it clicked? I would rather have it walk slower rather than spazzing out with the clicks. It looks ridiculous in some areas where the pathing is all fucked. Link to comment Share on other sites More sharing options...
LogicSoup 91 Share Posted November 5, 2017 Here you go https://dreambot.org/javadocs/org/dreambot/api/methods/walking/impl/Walking.html Link to comment Share on other sites More sharing options...
Neb 7 Share Posted November 5, 2017 It keeps clicking on minimap when it's walking to an area, how do I make it stop clicking until it gets to the position it clicked? I would rather have it walk slower rather than spazzing out with the clicks. It looks ridiculous in some areas where the pathing is all fucked. if (Walking.getDestinationDistance() > 3) { sleep; } Something along the lines of that would do what you want. might want to play around with it a bit. Link to comment Share on other sites More sharing options...
luminlumin 1 Author Share Posted November 5, 2017 Here you go https://dreambot.org/javadocs/org/dreambot/api/methods/walking/impl/Walking.html Awesome, thanks. Link to comment Share on other sites More sharing options...
distraction 61 Share Posted November 5, 2017 (edited) Awesome, thanks. You could do something like this (assuming your walking logic is inside a loop). if (getWalking().walk(destination)) { sleepUntil(() -> getWalking().shouldWalk(Calculations.random(3, 6)), Calculations.random(1500, 3000)); } Edited November 5, 2017 by distraction Semper Fi 1 Link to comment Share on other sites More sharing options...
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