luminlumin 1 Posted November 5, 2017 It keeps clicking on minimap when it's walking to an area, how do I make it stop clicking until it gets to the position it clicked? I would rather have it walk slower rather than spazzing out with the clicks. It looks ridiculous in some areas where the pathing is all fucked.
LogicSoup 92 Posted November 5, 2017 Here you go https://dreambot.org/javadocs/org/dreambot/api/methods/walking/impl/Walking.html
Neb 7 Posted November 5, 2017 It keeps clicking on minimap when it's walking to an area, how do I make it stop clicking until it gets to the position it clicked? I would rather have it walk slower rather than spazzing out with the clicks. It looks ridiculous in some areas where the pathing is all fucked. if (Walking.getDestinationDistance() > 3) { sleep; } Something along the lines of that would do what you want. might want to play around with it a bit.
luminlumin 1 Author Posted November 5, 2017 Here you go https://dreambot.org/javadocs/org/dreambot/api/methods/walking/impl/Walking.html Awesome, thanks.
distraction 61 Posted November 5, 2017 Awesome, thanks. You could do something like this (assuming your walking logic is inside a loop). if (getWalking().walk(destination)) { sleepUntil(() -> getWalking().shouldWalk(Calculations.random(3, 6)), Calculations.random(1500, 3000)); }
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