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  • getLocalPlayer().isStandingStill() always returns false


    RetroBot

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    getLocalPlayer().isStandingStill() seems to always return false.

    Yup, seems that you are correct. May be broken. 

     

    What do you need isStandingStill() for? Maybe I can help you with another solution.

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    Yup, seems that you are correct. May be broken. 

     

    What do you need isStandingStill() for? Maybe I can help you with another solution.

    Thanks for the offer, but I just used !getLocalPlayer().isMoving() instead

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