RetroBot 35 Share Posted July 6, 2017 getLocalPlayer().isStandingStill() seems to always return false. Link to comment Share on other sites More sharing options...
Dezval 44 Share Posted July 6, 2017 getLocalPlayer().isStandingStill() seems to always return false. Yup, seems that you are correct. May be broken. What do you need isStandingStill() for? Maybe I can help you with another solution. Link to comment Share on other sites More sharing options...
RetroBot 35 Author Share Posted July 6, 2017 Yup, seems that you are correct. May be broken. What do you need isStandingStill() for? Maybe I can help you with another solution. Thanks for the offer, but I just used !getLocalPlayer().isMoving() instead Link to comment Share on other sites More sharing options...
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