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  • isAttackable()


    Nex

    Recommended Posts

    Posted
    isAttackable()

    do we have this? if so please tell me cause i cannot find it 

     

    would be used to see if a npc has a attack option

     

    if not can we get this added? 

    Posted

    NPC#hasAction("Attack")

    doesnt seem to work, ive tried that

    Posted

    Well why would it not work, also edited my post

    NPC port = getNpcs().closest(n -> n != null  && getMap().canReach(n) && n.hasAction("Attack") && n.getName().equals("Portal"));
    

    Using this line and that doesnt seem to be working

    Posted

    The reason why it may not be working is because has action is returning null. I had the same problem trying to get a gameobject's actions whilst creating my agility script. One of the obstacles just returned null everytime i called get actions on it so I had to do it another way.

    Posted

    The reason why it may not be working is because has action is returning null. I had the same problem trying to get a gameobject's actions whilst creating my agility script. One of the obstacles just returned null everytime i called get actions on it so I had to do it another way.

    yea im getting nulled, trying other stuff now

    Posted

    Can you tell me any object or npc that doesn't work. #NoMember

    Posted

    Can you tell me any object or npc that doesn't work. #NoMember

    Players at the duel arena.

    Archived

    This topic is now archived and is closed to further replies.

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