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  • Detecting random event


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    I'm writing my first local script to automatically smith things for me, and my goal is when a random event appears for me, I'll have the script play an audio alarm, so I can pull up the screen and I'll manually resolve the situation. 


    currently in onStart() I have this line 


    so the script doesn't automatically dismiss them.


    Then I have

      private State getState() {
        if (this.getRandomManager().isSolving()) {
          return State.RANDOM_EVENT;

    That doesn't get the job done. 


    public git repo here


    Can this be accomplished by using "this.getRandomManager().registerSolver(new CustomClassThatPlaysSoundWhenRandomAppears());" but I can't find much documentation on randomSolver.




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