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Purchase using PayPal, OSRS GOLD, CRYPTO or OTHER >Start you free 2 hour trial< Features Supports stun alching, curse alching, etc. Supports humidifying Supports stringing jewellery Supports plank making Supports tanning leathers Supports enchanting Supports superheating Supports splashing Supports teleporting Active customer support Gallery @Allinium >Start you free 2 hour trial<
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This is a simple, efficient high alcher that will alch anything, anywhere. This was ported over from my backups and modified for those of you that may have used this script previously. Please post progress reports and any feedback or suggestions. Please start with a fire staff equipped, with Nature Runes and the *noted or stackable* items to alch in your inventory. Thanks!
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This script will alch any item in inventory and log out if no nature runes . It has a 5% chance to open the skills tab a small anti ban precaution. If you test this or use it please comment to let me know! import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.container.impl.Inventory; import org.dreambot.api.methods.magic.Normal; import org.dreambot.api.methods.magic.Magic; import org.dreambot.api.methods.skills.Skills; import org.dreambot.api.methods.tabs.Tabs; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.wrappers.items.Item; import java.util.List; import java.util.Random; @ScriptManifest(category = Category.MAGIC, image = "", name = " NK ALCHEMIZE", author = "NotKashez", description = "Alchemize me captain", version = 1.0) public class Main extends AbstractScript { private Random rand = new Random(); @Override public int onLoop() { highAlchItems(); return Calculations.random(600, 800); // Sleep for a random period between 600 and 800 milliseconds } private void highAlchItems() { List<Item> items = Inventory.all(); // Check for Nature runes in the inventory Item natureRune = Inventory.get("Nature rune"); if (natureRune == null) { log("No Nature runes in inventory. Logging out..."); Tabs.logout(); stop(); return; } for (Item item : items) { // Add a null check for the item if (item != null) { String itemName = item.getName(); if (!itemName.equals("Nature rune") && !itemName.equals("Coins")) { sleep(Calculations.random(1000, 1500)); Magic.castSpell(Normal.HIGH_LEVEL_ALCHEMY); sleep(Calculations.random(1500, 2000)); item.interact(); if (rand.nextInt(100) < 5) { Skills.open(); sleep(1000,2000); } break; } } } }