Hi, I'm fairly new to this community but have been building bots for a while.
I'm currently using `Entity::interact` to perform actions in-game, however I'm wondering if there's a way for me to provide a different distribution to use that can decide where the click should land on the clickbox.
For example, using a uniform distribution would cause us to have the same probability of clicking any point on the object. But using a binomial or poisson would give us a greater chance of clicking points near the center of the object.
Thanks in advance