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  • krallbot

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    1. Hey guys, trying to wrap my head around tick manipulation in Dreambot. I've tried to use the Inventory management to product this but it doesn't seem to work - my guess is the delay the built in Inventory actions have. Does anyone have any tips about this? Do i need to do it manually through the Mouse api or the Gui api? This is what i tried: Item knife = Inventory.getRandom("Knife"); Item teakLogs = Inventory.getRandom("Teak Logs"); if (knife != null && teakLogs != null) { knife.interact(); teakLogs.interact(); if (otherAction) { Walking.walk(Players.getLocal().getTile().getRandomized(1)); } } also tried Item knife = Inventory.getRandom("Knife"); Item teakLogs = Inventory.getRandom("Teak Logs"); if (knife != null && teakLogs != null) { knife.useOn(teakLogs); if (otherAction) { Walking.walk(Players.getLocal().getTile().getRandomized(1)); } } Any pointers appreciated!
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