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PissJar

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  1. What would that be of help? It has to KNOW whether it is doing said action, not simply guess. If the action gets cancelled by a level up it should be able to resume it
  2. The issue with this is that there are breaks inbetween animations
  3. I'm stuck at figuring out how to tell whether automatic actions that stop once you cannot do it anymore are active. For example, check if the user is: a) fletching b) smithing c) doing magic spells like charge orb Any help?
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