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  • elite sage1

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    elite sage1 last won the day on March 5

    elite sage1 had the most liked content!

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    About elite sage1

    Scripter

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      Bigdana12#2837

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    1. Ill probably add something incase someone adds a space. The script will automatically correct it.
    2. As of now, the looting logic is lacking alot. Its a hit and miss. I haven't gotten around to figuring it out.
    3. I can add an option to quantity to withdraw with misc items. The random pickup item is due to logic issues. I still haven't completely got that dialed in yet. The lesser demons is interesting. Can you send me your configuration and I'll load it up and see if dreambot has that object/nodes.
    4. Yes, that's very do-able.
    5. I am currently going through my Range and Magic logics and cleaning them up and changing stuff around. I fixed(Not released yet) the SafeTile becoming null even though you input a valid coords. I checked magic and does not return null. I switched the SafeTile logic to be checked before(Might make a Thread to monitor this?) attacking and also checks if we are in combat. I'm working on configuration saving issues(Not saving all inputs in GUI) and fixing looting issue for Melee, Range, Magic.
    6. Try selecting a food and have it in the inventory
    7. Thank you. I'll play around with this. Much 👏
    8. I'm pretty sure i tried that and had to to remove it. If the the gate or whatever was closed it wouldn't have db take over. It still needed to walk to tile. But I could be wrong? It's been awhile
    9. I ended up doing it that way so the Dreambot pathfinding could take over and handle objects better. If i was behind a closed fence and used pickup method, it would spam trying to pick up that item. So i changed it to walk to item tile so the pathfinding would handle any object thats codded into dreambot. I havent done much digging on that but i came up with that quick fix in the mean time. I will be taking a look at Range and Magic here shortly though. I want to make it an option to use safe spotting. Also noticed when picking up multiple items that it sometimes doesnt pickup the 2nd item. ill look into that further later. Also noticed if you kill a NPC too quick, basically a 1 hit kill that it wont register that you actually killed an npc. I want to fix that also but ive been bouncing around between my IronMan script and my AI rule based woodcutting script.
    10. i will look into this tomorrow night.
    11. i will check this out. thanks for feedback
    12. Upload ur configuration and I'll check it out.
    13. Send me ur configuration
    14. send me ur configuration and ill take a look at it.
    15. Ok. I'll look into this when I get home. UPDATE: Pushed an update, wait for SDN
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