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Genius last won the day on August 29 2017
Genius had the most liked content!
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Glad to hear, thanks for the feedback!
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Thanks for the update!
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ImLife reacted to a post in a topic: Using ExperienceListener in Script
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There has been quite a bit of script usage recently. Were you able to resolve your issue? If not, please post the contents of the console while trying to run.
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Glad to hear it is working well for you. Thank you for the kind words.
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Is this an option you can save in-game (you only have to do it once)? If so, I don’t think adding it would be worth it. If it prompts you every time though, I will add this. Please let me know. Thanks for the kind words! I am glad to hear that it has been working well for you.
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Glad to hear you are enjoying the script. Thanks for the feedback!
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Genius reacted to a post in a topic: Hovering over Grand Exchange Bank NPC or GE Bank Booth
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ybs reacted to a post in a topic: Hovering over Grand Exchange Bank NPC or GE Bank Booth
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I think getBoundingBox is what you're after. You may be able to do Mouse.move(Bank.getClosestBank(BankType.NPC).getBoundingBox()); But you may need to declare the NPC or bank booth first. Going from memory here as I have been inactive for a little bit. NPC banker = NPCS.closest(() -> b != null && b.getName().equals("Banker"); Mouse.move(banker.getBoundingBox()); Hope this helps. Good luck!
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Thank you, I did not realize you were alching unnoted items. I will add this to the main post.
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EpicMox reacted to a post in a topic: [Free] Genius Alcher Lite [68k XP/hr]
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I will do some testing tomorrow morning and let you know.
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What are you trying to alch?
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I am sorry to hear that. Did you use any other scripts? It helps to vary activities a lot when using scripts for super mundane stuff.
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oslo049 reacted to a post in a topic: [Free] Genius Alcher Lite [68k XP/hr]
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This is fixed in version 2.2. The compile request has been submitted and the SDN bot will post here when the script is updated. Thanks for the reports!
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Is this still an issue? If so, could you grab me the debug log please? I can take a look tomorrow morning.
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No problem! Let me know if you are still having trouble
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Hey, are you still having trouble with this? In your burn method, you could always do this: int temp = Skills.getExperience(Skill.FIREMAKING); //untested, but should be close if (use tinderbox on logs) { //pseudocode sleepUntil(() -> Skills.getExperience(Skill.FIREMAKING) > temp, 20000, 50); //sleeps until we gain FM exp, or 20 seconds max, sleepUntil will check exit condition every 50ms. //if you get here, we either gained exp, or it's been 20+ seconds. Also, consider adding a random sleep here so you're not always burning immediately after exp gained //sleep(0,250); } Hope this helps if it's still giving you trouble.