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    raptor

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    Title. I need a stopwatch and don't want to roll my own.

     

    Does Dreambot ship with any of these common libs, or is there a way to ship a script with these dependencies?

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    setRunTime sets time until done. finished() returns whether it's done. remaining() returns how much time is left. Pretty self explanatory if you ask me :P

     

    By stop watch do you mean something that activates at a certain time or something that counts up. The dreambot timer is very good for counting up. If you need something that runs after a certain time just use the Java Timer with .schedule and create a TimerTask

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    setRunTime sets time until done. finished() returns whether it's done. remaining() returns how much time is left. Pretty self explanatory if you ask me :P

     

    By stop watch do you mean something that activates at a certain time or something that counts up. The dreambot timer is very good for counting up. If you need something that runs after a certain time just use the Java Timer with .schedule and create a TimerTask

    Sure it's possible to figure out what the methods do based on their names, but the lack of documentation is still very frequently annoying. For example, how would I use the timer to count up? It's possible to figure it out of course, but that might be something a well-documented API would address.

     

    I ended up going with the Google Guava Stopwatch which addressed my needs.

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    Sure it's possible to figure out what the methods do based on their names, but the lack of documentation is still very frequently annoying. For example, how would I use the timer to count up? It's possible to figure it out of course, but that might be something a well-documented API would address.

     

    I ended up going with the Google Guava Stopwatch which addressed my needs.

    .elapsed() ?? anyhow there is actually a large project to add to the documentation for db3 which our devs are very busy with at the moment. I think it will be better at that point in time. They aren't spending time updating these docs as many are going to change with the new Dreambot

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    in onStart
     
    long started = System.currentTimeMillis();
     
     
     
    in onPaint
     
    drawString("Runtime: " + (System.currentTimeMillis() - started) / 1000, 25, 25);
     
    

     

    there isnt always a need to create a class to do something

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    in onStart
     
    long started = System.currentTimeMillis();
     
     
     
    in onPaint
     
    drawString("Runtime: " + (System.currentTimeMillis() - started) / 1000, 25, 25);
     
    

    there isnt always a need to create a class to do something

     

     

    Help pls code doesn't compile

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