r4u 0 Posted February 9, 2021 So I am making a simple miner and I am finding that the Walking.walk(x) and GameObject.interact(x) often result in the mouse moving appropriately to the right place but no click takes place. Can anyone explain it? An example of how I am executing these functions: GameObjects.closest(rock -> (rock.getID() == runeA || rock.getID() == runeB) && rock != null).interact("Mine"); Walking.walk(destA.getRandomTile()); I run Ubuntu if that makes any difference.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.