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  • Actions involving clicking inconsistent


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    So I am making a simple miner and I am finding that the Walking.walk(x) and GameObject.interact(x) often result in the mouse moving appropriately to the right place but no click takes place. Can anyone explain it?

    An example of how I am executing these functions:

    GameObjects.closest(rock -> (rock.getID() == runeA || rock.getID() == runeB) && rock != null).interact("Mine");


    I run Ubuntu if that makes any difference.

    Edited by r4u
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