r4u 0 Share Posted February 9, 2021 So I am making a simple miner and I am finding that the Walking.walk(x) and GameObject.interact(x) often result in the mouse moving appropriately to the right place but no click takes place. Can anyone explain it? An example of how I am executing these functions: GameObjects.closest(rock -> (rock.getID() == runeA || rock.getID() == runeB) && rock != null).interact("Mine"); Walking.walk(destA.getRandomTile()); I run Ubuntu if that makes any difference. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.