Kurdt 0 Posted June 17, 2020 I've noticed when walking from my specified area to the bank the same tiles are always being clicked within the path. Is there a way to randomise this? if (!Area.contains(getLocalPlayer())) { getWalking().walk(Area.getRandomTile()); sleepUntil(() -> Area.contains(getLocalPlayer()), Calculations.random(, ; This is what I currently use in my scripts. Thanks
Xtra 31 Posted June 17, 2020 6 hours ago, Kurdt said: I've noticed when walking from my specified area to the bank the same tiles are always being clicked within the path. Is there a way to randomise this? if (!Area.contains(getLocalPlayer())) { getWalking().walk(Area.getRandomTile()); sleepUntil(() -> Area.contains(getLocalPlayer()), Calculations.random(, ; This is what I currently use in my scripts. Thanks I would use something like this: if (!Area.contains(getLocalPlayer())) { if (getWalking().shouldWalk(Calculations.random(2, 8))) { getWalking().walk(Area.getRandomTile()); } }
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