Jump to content
Frequently Asked Questions
  • Are you not able to open the client? Try following our getting started guide
  • Still not working? Try downloading and running JarFix
  • Help! My bot doesn't do anything! Enable fresh start in client settings and restart the client
  • How to purchase with PayPal/OSRS/Crypto gold? You can purchase vouchers from other users
  • Try asking for help in the chatbox
  • Overlay without actually botting


    jaisuun
     Share

    Recommended Posts

    So, the title says it all, I am having trouble accurately counting objects interacted with manually, without having the script interact with the item itself. I could just be looking at the logic wrong, and will post my code later this evening.

    Link to comment
    Share on other sites

    package scripts.CowKillahPaint;
    
    import org.dreambot.api.methods.MethodProvider;
    import org.dreambot.api.methods.skills.Skill;
    import org.dreambot.api.script.AbstractScript;
    import org.dreambot.api.script.Category;
    import org.dreambot.api.script.ScriptManifest;
    import org.dreambot.api.script.listener.PaintListener;
    import org.dreambot.api.wrappers.items.GroundItem;
    
    
    import java.awt.*;
    import java.util.concurrent.TimeUnit;
    
    @ScriptManifest(category = Category.COMBAT, name = "CowKillahPaint", author = "Jaisuun", version = 1.0, description = "Information overlay for collecting cowhides and killing cows.")
    public class CowKillahPaint extends AbstractScript implements PaintListener {
        public static final String COW = "Cow";
        public int cowhide = 0;
        public int cowhidePrice = 140;
        public int goldEarned = 0;
    
        public int strBeginningXP;
        public int strCurrentXP;
        public int strXpGained;
    
        public int prayXp1;
        public int prayXp2;
        public int prayXp3;
    
        public long timeBegan;
        public long timeRan;
    
        AlphaComposite ac = AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.50F);
    
        @Override
        public void onStart(){
            timeBegan = System.currentTimeMillis();
            strBeginningXP = getSkills().getExperience(Skill.STRENGTH);
            prayXp1 = getSkills().getExperience(Skill.PRAYER);
        }
    
        @Override
        public void onPaint(Graphics g) {
    
            timeRan = System.currentTimeMillis() - this.timeBegan;
            strCurrentXP = getSkills().getExperience(Skill.STRENGTH);
            prayXp2 = getSkills().getExperience(Skill.PRAYER);
            strXpGained = strCurrentXP - strBeginningXP;
            prayXp3 = prayXp2 - prayXp1;
            goldEarned = cowhide * cowhidePrice;
    
            g.setColor(new Color(87, 80, 64));
            g.fillRect(4, 275, 160, 60);
    
            g.setColor(new Color(204, 187, 154));
            g.fillRect(4, 278, 157, 57);
    
            g.setColor(Color.black);
            g.drawString("Runtime: " + ft(timeRan), 8, 288);
            g.drawString("Strength XP Gained: " + strXpGained, 8, 299);
            g.drawString("Prayer XP Gained: " + prayXp3, 8, 310);
            g.drawString("Gold Earned: " + goldEarned, 8, 321);
            g.drawString("Cowhides: " + cowhide, 8, 332);
    
        }
    
        private String ft(long duration){
            String res = "";
    
            long days = TimeUnit.MILLISECONDS.toDays(duration);
    
            long hours = TimeUnit.MILLISECONDS.toHours(duration) - TimeUnit.DAYS.toHours(TimeUnit.MILLISECONDS.toDays(duration));
    
            long minutes = TimeUnit.MILLISECONDS.toMinutes(duration) - TimeUnit.HOURS.toMinutes(TimeUnit.MILLISECONDS.toHours(duration));
    
            long seconds = TimeUnit.MILLISECONDS.toSeconds(duration) - TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS.toMinutes(duration));
    
            if(days == 0) {
                res = (hours + ":" + minutes + ":" + seconds);
            } else {
                res = (days + ":" + hours + ":" + minutes + ":" + seconds);
            }
    
            return res;
    
        }
        @Override
        public int onLoop() {
    
            GroundItem cowhides = getGroundItems().closest("Cowhide");
            if(cowhides != null) {
                    MethodProvider.sleepUntil(() -> getInventory().count("Cowhide") > cowhide, 10000);
                    cowhide++;
    
    
                }
                return 100;
            }
    
    
    }
    

     

    Link to comment
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now
     Share

    ×
    ×
    • Create New...

    Important Information

    We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.