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  • otherPlayerAcceptedTrade(int trade_screen)


    Scorpius

    Recommended Posts

    Posted

    boolean otherPlayerAcceptedTrade(int trade_screen)
    {
        switch(trade_screen)
        {
            case 1:
            {
                return getTrade().isOpen(1) && getWidgets().getWidget(335).getChild(30).getText().contains("has");
            }
            case 2:
            {
                return getTrade().isOpen(2) && getWidgets().getWidget(334).getChild(4).getText().contains("has");
            }
            default:
            {
                return false;
            }
        }
    }
    Posted

    its better to filter the widgets than use static ids

    Post your code

    Posted

    Post your code

    Can't be bothered.

     

    While static ids are fine, its better to just filter them than relying on them. Game updates will break the static child 70% of the time causing the static ids to be checked and changed.

    Posted

    Can't be bothered.

     

    While static ids are fine, its better to just filter them than relying on them. Game updates will break the static child 70% of the time causing the static ids to be checked and changed.

    How do I filter them?

    Archived

    This topic is now archived and is closed to further replies.

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