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  • otherPlayerAcceptedTrade(int trade_screen)


    Scorpius
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    boolean otherPlayerAcceptedTrade(int trade_screen)
    {
        switch(trade_screen)
        {
            case 1:
            {
                return getTrade().isOpen(1) && getWidgets().getWidget(335).getChild(30).getText().contains("has");
            }
            case 2:
            {
                return getTrade().isOpen(2) && getWidgets().getWidget(334).getChild(4).getText().contains("has");
            }
            default:
            {
                return false;
            }
        }
    }
    Edited by zScorpio
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    Post your code

    Can't be bothered.

     

    While static ids are fine, its better to just filter them than relying on them. Game updates will break the static child 70% of the time causing the static ids to be checked and changed.

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    Can't be bothered.

     

    While static ids are fine, its better to just filter them than relying on them. Game updates will break the static child 70% of the time causing the static ids to be checked and changed.

    How do I filter them?

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