tehhpro 0 Posted June 10, 2017 I've noticed that when using the interact method from the API that it will adjust the screen if needed to interact with the object. The screen adjustment it does is very quick, bot-like, and something that I would rather not use (as I already have it adjust the screen accordingly while walking). Is there any way to call this method without it moving the camera? My other option is to use getMouse().click() instead. I'd rather not do this because it doesn't seem as reliable as interact().
Just Chill 26 Posted June 10, 2017 Dunno if this is what you're looking for but https://dreambot.org/forums/index.php/topic/8897-disable-camera-rotation-when-interacting/?hl=%2Bdisable+%2Bcamera
tehhpro 0 Author Posted June 10, 2017 ++rep for searching the forums for this (like I should have done in the first place) Thanks man that worked like a charm!
Just Chill 26 Posted June 10, 2017 ++rep for using searching the forums for this (like I should have done in the first place) Thanks man that worked like a charm! I was actually looking to do something else with the camera the other day and came across this so just found it again. No problem!
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