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  • Prevent camera adjustment when using interact()


    tehhpro

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    Posted

    I've noticed that when using the interact method from the API that it will adjust the screen if needed to interact with the object.

     

    The screen adjustment it does is very quick, bot-like, and something that I would rather not use (as I already have it adjust the screen accordingly while walking).

     

     

    Is there any way to call this method without it moving the camera?

     

    My other option is to use getMouse().click() instead. I'd rather not do this because it doesn't seem as reliable as interact(). 

    Posted

    ++rep for searching the forums for this (like I should have done in the first place)

     

    Thanks man that worked like a charm! 

    Posted

    ++rep for using searching the forums for this (like I should have done in the first place)

     

    Thanks man that worked like a charm! 

    I was actually looking to do something else with the camera the other day and came across this so just found it again. No problem!

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