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    Found 1 result

    1. Script is now on SDN, thread here: The Wild Lootaholic beta About A wilderness looter with a bunch of nifty features, banks and eats when necessary. Two click start! Looking for testers and feedback. This is my first script since ARGA was alive, COVID pulled me back into this world. Features Script automatically sets up Turns off auto-retaliate Hides "Attack" option Hops to desired world Finds it way to the wilderness Dismisses wilderness warning All fields pre-defined with optimal F2P settings Multiple looting modes Smart Mixed (Random-ish) Value Amount Distance Simple and informative paint Loot list, including total profit Profit per hour Small action log to keep you updated At-a-glance Attack Warning, gamescreen flashes when attacked for easy babysitting (see screenshots) Customizable inventory value limit, banks when reached Customizable loot list, full matches only Customizable valuable list, partial and matches Customizable pickup limits for Value Amount Auto-add valuables to search list Smart banking Banks when inventory value limit reached or valuable looted Searches for more valuables in pile then banks if none Banks after a close call Withdraws food while banking, may rest if necessary Smart safing Runs when attacked Crosses ditch, when necessary Moves away from attacker, when necessary Avoids poachers, builds a "shit list" but needs improvement Rests when necessary Pauses break handler until safe to prevent attempting to take a break while in combat, failing to log out but still sleeping and signing your bot's life away. Force-bank, click the bank button on screen Force-click, double-click anywhere to queue a click Pulse-running, knows when to run and when to walk Prioritizes valuables and runs to make sure you get the loot Eats food when HP is low and being attacked, may rest when safe Supports world-hopping when struggling to loot Supports death walking with alternative routes, avoids ban doors Rests on death Pauses break handler and logouts sometimes on death Auto-saves preferences on script start Loot log, shows on script finish Anti-ban, does various human-like things and has randomized actions to create variances between script users. Probably more that I've forgotten to write down Screenshots Account 1 - Roughly 5 hours on a Friday, no breaks Account 2 - Roughly 7 hours, no breaks Looting Results, 9 and a half hours on a Monday straight from Tutorial Island Known bugs Sometimes crosses the ditch twice when banking Sometimes double-clicks or loots while already looting Certain items cause loot log on screen to disappear, mostly fixed Sometime doesn't choose the closest item if all the reachable ground items are of the same value/amount
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