Class AgilityWebNode
- java.lang.Object
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- org.dreambot.api.methods.walking.web.node.AbstractWebNode
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- org.dreambot.api.methods.walking.web.node.impl.AgilityWebNode
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- All Implemented Interfaces:
Locatable
public class AgilityWebNode extends AbstractWebNode
Represents a agility node
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Constructor Summary
Constructors Constructor Description AgilityWebNode(int x, int y)
AgilityWebNode(int x, int y, int z)
AgilityWebNode(org.dreambot.internal.web.WebNodes.WebNode node)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
execute()
This is called by the walker to handle the actual walking, entity handling, or whatever else needed to get past this node.boolean
forceNext()
This is used to see if the walker shouldAbstractWebNode.execute()
this node even if there's a web node further along theGlobalPath
that it can reach.java.lang.String
getAction()
int
getLevel()
java.lang.String
getObjectName()
WebNodeType
getType()
Returns the WebNodeType of this node, used during path finding to ensure they're not disabled by the scriptboolean
hasRequirements()
This is used to determine during path finding if the current player can use this nodeboolean
isValid()
Checks the validity of this web node to see if it should be considered at all during path findingvoid
setAction(java.lang.String action)
void
setLevel(int level)
void
setObjectName(java.lang.String objectName)
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Methods inherited from class org.dreambot.api.methods.walking.web.node.AbstractWebNode
addConnections, addDualConnections, addIncomingConnections, addOutgoingConnections, clear, distance, equals, getConnections, getGridX, getGridY, getIndex, getRequiredItems, getTile, getTileReference, getWeight, getX, getY, getZ, hashCode, initializeConnections, removeConnections, removeDualConnections, setConnections, setWeight, toString, walkingDistance
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Methods inherited from interface org.dreambot.api.wrappers.interactive.Locatable
canReach, canReach, tileDistance
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Method Detail
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execute
public boolean execute()
Description copied from class:AbstractWebNode
This is called by the walker to handle the actual walking, entity handling, or whatever else needed to get past this node.- Overrides:
execute
in classAbstractWebNode
- Returns:
- true if the node is successfully handled, false otherwise
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getLevel
public int getLevel()
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setLevel
public void setLevel(int level)
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forceNext
public boolean forceNext()
Description copied from class:AbstractWebNode
This is used to see if the walker shouldAbstractWebNode.execute()
this node even if there's a web node further along theGlobalPath
that it can reach.This defaults to false, meaning that the walker can look for another web node further in the
GlobalPath
.- Overrides:
forceNext
in classAbstractWebNode
- Returns:
- true if the walker should execute this node next no matter what, false otherwise
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hasRequirements
public boolean hasRequirements()
Description copied from class:AbstractWebNode
This is used to determine during path finding if the current player can use this node- Overrides:
hasRequirements
in classAbstractWebNode
- Returns:
- true if it's usable by the current player, false otherwise
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getType
public WebNodeType getType()
Description copied from class:AbstractWebNode
Returns the WebNodeType of this node, used during path finding to ensure they're not disabled by the script- Overrides:
getType
in classAbstractWebNode
- Returns:
- the type of web node
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isValid
public boolean isValid()
Description copied from class:AbstractWebNode
Checks the validity of this web node to see if it should be considered at all during path finding- Overrides:
isValid
in classAbstractWebNode
- Returns:
- true if it's usable, false otherwise
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getObjectName
public java.lang.String getObjectName()
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setObjectName
public void setObjectName(java.lang.String objectName)
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getAction
public java.lang.String getAction()
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setAction
public void setAction(java.lang.String action)
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