Jump to content
Frequently Asked Questions
  • Are you not able to open the client? Try following our getting started guide
  • Still not working? Try downloading and running JarFix
  • Help! My bot doesn't do anything! Enable fresh start in client settings and restart the client
  • How to purchase with PayPal/OSRS/Crypto gold? You can purchase vouchers from other users
  • ⭐ # Questing [TUTORIAL ISLAND] [10 QUEST POINTS] [WELL RANDOMIZED] ⭐


    Hashtag

    Recommended Posts

    Suggestion: Add imp catcher and rune mysteries to the quest list. Just killing imps to get the beads. 10 qp would be optimal.

     

    Also your discord invite link is invalid

    Edited by A Savage
    Link to comment
    Share on other sites

    @Hashtag

     

    There is currently these problems with the script that I've found which essentially limt its usefulness in automation... As I planned to make x amount of accounts and set them to do the whole list of quests and tut island overnight... but I've had to disable sheep sheerer. not hugely inconvenient but bugs none the less

     

     

    -------------------------------------

    Just after collecting the egg for cooks assistant it heads to the cook with  ingrediants and  moves to the north east area of lumbirdge castle wall and then changes its mind and goes too the south wall. This could be changed alittle as every second adds up. 

    **Sometimes it gets stuck at the door for the quest guide on tutorial island. Not every account though?  Maybey tell the script to move the camera to random positions that face the doors/areas but still clickable and less robotic? So like a sanity check just incase that doesn't seem bot like at the same time... its hard to explain that one.

    **: Just after completing the cooks assistant quest the bot goes to bank and is met by a ''Bank Tutorial" of sorts it doesn't know to click the cross to close this so has to manually be closed...

    **: As the bot talks to the farmer to start sheep sheerer it gets stuck doing the dialog while selecting an option so it doesn't progress onto starting the quest. So making it select the 1st option yes I can do that... so it can then finish the quest (And it does after that manual fix)….

     

    **: Not sure if the script checks and rechecks steps eg if someone tried to stop you from doing a quest via closing doors etc. Maybey a check that sees if the current account has moved in x amount of time from the position. Or if its stuck on a step for more than 60 seconds ? I dunno… Just something that moves it onto the next account? That way if there was any problems at least your Queued accounts were done to the best of its ability.

     

    There is a  few paths that are taken throughout the script running that could be more efficient most notably the delay at varrock before Romeo and Juliet if you did 10 accounts that would soon add up. I'm sure there is more like this but that one really stood out and feel it would make a large difference to change.

    -------------------------------

    I look forward to these problems being resolved (**). There is a few paths  as I said that could be more efficient. I don't do scripts so wouldn't know whats needed for that but some things could just be that little bit quicker but still human like... Just giving ideas. But the main Bugs highligted by ** need resolving so the script can effectively do the quests in the list and move onto the next account.

     

     

    Thanks,

    Dazman1004

     

     

    Edited by DAZMAN1004
    Link to comment
    Share on other sites

    10 hours ago, pigpen03 said:

    Worth the up vote have one of your scripts already could i trial this one please?

    Enjoy.

    5 hours ago, DAZMAN1004 said:

    @Hashtag

     

    There is currently these problems with the script that I've found which essentially limt its usefulness in automation... As I planned to make x amount of accounts and set them to do the whole list of quests and tut island overnight... but I've had to disable sheep sheerer. not hugely inconvenient but bugs none the less

     

     

    -------------------------------------

    Just after collecting the egg for cooks assistant it heads to the cook with  ingrediants and  moves to the north east area of lumbirdge castle wall and then changes its mind and goes too the south wall. This could be changed alittle as every second adds up. 

    **Sometimes it gets stuck at the door for the quest guide on tutorial island. Not every account though?  Maybey tell the script to move the camera to random positions that face the doors/areas but still clickable and less robotic? So like a sanity check just incase that doesn't seem bot like at the same time... its hard to explain that one.

    **: Just after completing the cooks assistant quest the bot goes to bank and is met by a ''Bank Tutorial" of sorts it doesn't know to click the cross to close this so has to manually be closed...

    **: As the bot talks to the farmer to start sheep sheerer it gets stuck doing the dialog while selecting an option so it doesn't progress onto starting the quest. So making it select the 1st option yes I can do that... so it can then finish the quest (And it does after that manual fix)….

     

    **: Not sure if the script checks and rechecks steps eg if someone tried to stop you from doing a quest via closing doors etc. Maybey a check that sees if the current account has moved in x amount of time from the position. Or if its stuck on a step for more than 60 seconds ? I dunno… Just something that moves it onto the next account? That way if there was any problems at least your Queued accounts were done to the best of its ability.

     

    There is a  few paths that are taken throughout the script running that could be more efficient most notably the delay at varrock before Romeo and Juliet if you did 10 accounts that would soon add up. I'm sure there is more like this but that one really stood out and feel it would make a large difference to change.

    -------------------------------

    I look forward to these problems being resolved (**). There is a few paths  as I said that could be more efficient. I don't do scripts so wouldn't know whats needed for that but some things could just be that little bit quicker but still human like... Just giving ideas. But the main Bugs highligted by ** need resolving so the script can effectively do the quests in the list and move onto the next account.

     

     

    Thanks,

    Dazman1004

     

     

    Hey, thank you for the detailed feedback. I'll see what I can do about the issues you brought up. However, if it does something odd when traversing somewhere, I would like to see a video of the issue, because I'm using DreamBot's web walker which handles traversing for me. Because of this, it's hard for me to make it more efficient without knowing exactly the location to improve, hence a video would be nice.

    Link to comment
    Share on other sites

    hey the tut island on this bot isn't working anymore its because the tut island was updated by James could u please fix this tyvm and great work on rest of bot

    Link to comment
    Share on other sites

    4 hours ago, badboislim said:

    hey the tut island on this bot isn't working anymore its because the tut island was updated by James could u please fix this tyvm and great work on rest of bot

    Hey, thank you for the information.

    Link to comment
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now
    ×
    ×
    • Create New...

    Important Information

    We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.