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Nex

[Nex] Thiever [Advanced Anti-Ban] [Only 9.99$] [Alot of locations] [Banking Supported] [SDMM/DMM] [Name Detection] [Almost unbreakable]

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Can you get me a trial once it's released?

Sure :) 

Would also like a trial!

Could you also include all locations it'd support?

Currently:

Edgeville, Ardougne, Camelot, Varrock. can add more upon request 

 

il trial when accepted :) 

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Nice. I assume your lists are filled with enums. I think it would be more user-friendly if you overrode the toString() methods of your enums. Because "Ardougne Master Farmer" looks better than "ARDOUGNE_MASTER_FARMER". And Tuna instead of TUNA :P

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Nice. I assume your lists are filled with enums. I think it would be more user-friendly if you overrode the toString() methods of your enums. Because "Ardougne Master Farmer" looks better than "ARDOUGNE_MASTER_FARMER". And Tuna instead of TUNA :P

i only this week learned how to use enum's so 1 step at a time haha, thanks for the tip tho i will  look into changing that after i finish my BDK  :wub:

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Hi, I'm looking for something like this, could I have a trial? 

 

Kind regards Taleg


it doesn't find the farmer in varrock, and right click on one farmer that is working, the farmer was next to the farming patch (2 of them actually). I walked next to them and started the script, but it was in looking for farmer mode, and went to the farmer over at the potato field and then stood there, gave up after a while and ran aroudn in circles around there.

Kind regards Taleg

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Hi, I'm looking for something like this, could I have a trial? 

 

Kind regards Taleg

it doesn't find the farmer in varrock, and right click on one farmer that is working, the farmer was next to the farming patch (2 of them actually). I walked next to them and started the script, but it was in looking for farmer mode, and went to the farmer over at the potato field and then stood there, gave up after a while and ran aroudn in circles around there.

 

Kind regards Taleg

ah i didnt know the exact area of the regular farmer, will push a fix for that soon :), the rest of the script should work perfectly though!

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