Just Chill 26 Share Posted March 15, 2017 Curious as to the limitations of plugins. I know it says that they are not like scripts but does that mean they cannot interact with the interface? In addition is there any differences in the code accepted (are all portions of the API usable)? Link to comment Share on other sites More sharing options...
Hashtag 8688 Share Posted March 16, 2017 I think you can interact with the game using plugins as they share all the same methods as scripts, such as getInventory().drop(). However, plugins lack the onLoop method where usually all the interactions are handled. I think you could create a thread that acts as the loop but there is no point in that since you could just do a script instead of a plugin. Link to comment Share on other sites More sharing options...
Just Chill 26 Author Share Posted March 16, 2017 Thanks! Link to comment Share on other sites More sharing options...
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