PeachTea 1 Share Posted February 27, 2021 Hi Hashtag, The following error shows up, when selecting "Use Player Tile" as the option (Smart Aggro switched off). 14:52:45: [ERROR] Exception has occurred while running! Please report error to developer if problem persists: java.lang.ArrayIndexOutOfBoundsException: 0 at ao.<init>(Unknown Source) at aP.b(Unknown Source) at O.onLoop(Unknown Source) at P.onLoop(Unknown Source) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java) at java.lang.Thread.run(Unknown Source) I'm on the island, using Mith Darts, Sharks and Divine Ranging pots(4) if that helps with anything? It's not game breaking for me, but it's something that does happen that you should be made aware off. Link to comment Share on other sites More sharing options...
Hashtag 8692 Author Share Posted February 27, 2021 Just now, PeachTea said: Hi Hashtag, The following error shows up, when selecting "Use Player Tile" as the option (Smart Aggro switched off). 14:52:45: [ERROR] Exception has occurred while running! Please report error to developer if problem persists: java.lang.ArrayIndexOutOfBoundsException: 0 at ao.<init>(Unknown Source) at aP.b(Unknown Source) at O.onLoop(Unknown Source) at P.onLoop(Unknown Source) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java) at java.lang.Thread.run(Unknown Source) I'm on the island, using Mith Darts, Sharks and Divine Ranging pots(4) if that helps with anything? It's not game breaking for me, but it's something that does happen that you should be made aware off. Hey, thanks for the detailed bug report! Could you send a screenshot of the specific spot you're attempting to use it at, so I can go and test it for myself and fix the issue much faster that way? You can send the image via PM. Thanks! PeachTea 1 Link to comment Share on other sites More sharing options...
PeachTea 1 Share Posted February 27, 2021 1 hour ago, Hashtag said: Hey, thanks for the detailed bug report! Could you send a screenshot of the specific spot you're attempting to use it at, so I can go and test it for myself and fix the issue much faster that way? You can send the image via PM. Thanks! Hey, you're welcome, if it helps make an awesome script that bit more awesome I'm fine with that! It's not 1 specific spot, it's pretty much any of the spots on the island (although I've only used the spots with 4 crabs near the player), I'll attempt to get it to happen again if you need me too though, just let me know. Link to comment Share on other sites More sharing options...
Hashtag 8692 Author Share Posted February 27, 2021 1 hour ago, PeachTea said: Hey, you're welcome, if it helps make an awesome script that bit more awesome I'm fine with that! It's not 1 specific spot, it's pretty much any of the spots on the island (although I've only used the spots with 4 crabs near the player), I'll attempt to get it to happen again if you need me too though, just let me know. Have you tried the "Use nearest spot" option? It will select the nearest spot of those spots that the script paints overlays for. Link to comment Share on other sites More sharing options...
PeachTea 1 Share Posted February 27, 2021 (edited) 4 minutes ago, Hashtag said: Have you tried the "Use nearest spot" option? It will select the nearest spot of those spots that the script paints overlays for. Hi, yeah that is the option I am using and it works perfectly, I just tried out the other option to see the difference and the error mentioned logged in the Debug Console. As I mentioned in my original post, it doesn't change anything for me, I just noticed it so wanted to make you aware of it Edited February 27, 2021 by PeachTea Link to comment Share on other sites More sharing options...
PeachTea 1 Share Posted February 28, 2021 Hi Hashtag, me again. I've been running the script to grab the last ranging levels, it ended up running out of darts and kicked crabs for about 33 minutes and got a temp ban, not a big issue for me personally as it was the last level I needed anyway. Other than that, the script has been amazing and saved me a bunch of time level up a couple of accounts. Any chance a fail safe could be implemented? As in, it checks to make sure you have the item you selected to use as the weapon is still available (probably only applicable to darts/knives etc). Link to comment Share on other sites More sharing options...
Hashtag 8692 Author Share Posted February 28, 2021 (edited) 29 minutes ago, PeachTea said: Hi Hashtag, me again. I've been running the script to grab the last ranging levels, it ended up running out of darts and kicked crabs for about 33 minutes and got a temp ban, not a big issue for me personally as it was the last level I needed anyway. Other than that, the script has been amazing and saved me a bunch of time level up a couple of accounts. Any chance a fail safe could be implemented? As in, it checks to make sure you have the item you selected to use as the weapon is still available (probably only applicable to darts/knives etc). Hey, thanks for the message. I'll definitely update the script to fix this. Thanks again! Edit: Script updated with a failsafe for this! Edited February 28, 2021 by Hashtag Updated! Link to comment Share on other sites More sharing options...
Hashtag 8692 Author Share Posted February 28, 2021 The script now detects when you're out of ammo and stops! PeachTea 1 Link to comment Share on other sites More sharing options...
PeachTea 1 Share Posted March 1, 2021 5 hours ago, Hashtag said: The script now detects when you're out of ammo and stops! You're the man Hashtag. Hopefully no more bans for me, or I just need to remember to bring enough darts next time! Link to comment Share on other sites More sharing options...
Sirsmokealot9 0 Share Posted March 3, 2021 On 2/28/2021 at 11:09 AM, Hashtag said: The script now detects when you're out of ammo and stops! still no luck loading the script after updating java Link to comment Share on other sites More sharing options...
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