None 227 Share Posted November 6, 2016 getLocalPlayer().isInCombat() is not working, it currently flickers from true -false while still in combat Link to comment Share on other sites More sharing options...
TheAppFoundry 11 Share Posted July 22, 2017 I had the same thing with my scripts.. any solution? Link to comment Share on other sites More sharing options...
Manly 879 Share Posted July 22, 2017 use it in conjunction with interacting checks. Link to comment Share on other sites More sharing options...
None 227 Author Share Posted July 22, 2017 use it in conjunction with interacting checks. I had the same thing with my scripts.. any solution? LOL.... this thread waas from november 2016 and it was legit broken after an update make sure u check post date b4 reviving a thread Link to comment Share on other sites More sharing options...
Manly 879 Share Posted July 22, 2017 LOL.... this thread waas from november 2016 and it was legit broken after an update make sure u check post date b4 reviving a thread Woops i didnt realise but i wasnt the one who grave dug it xd Link to comment Share on other sites More sharing options...
TheAppFoundry 11 Share Posted July 23, 2017 Well Man16 is still right though, you need to combine it with interacting..You're the only post I saw on the issue Link to comment Share on other sites More sharing options...
None 227 Author Share Posted July 24, 2017 Well Man16 is still right though, you need to combine it with interacting.. You're the only post I saw on the issue Lol as i said it was a report about the api being broken after a client update from November last year, if you check the gif it shows why. you do not need to check other api methods when you are directly interacting and kicking a goblin. the issue was resolved when i talked to nezz about it 9 months ago and he fixed it Link to comment Share on other sites More sharing options...
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