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  • [PREMIUM] Pandemic's AIO Fighter


    Pandemic

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    Received temporary 48 hour ban for use, one session was for about 3-4 hours (manned at computer) another for about 1 hour and a half (also manned at computer).

    Are refunds possible?

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    On 3/17/2021 at 2:13 AM, Charlski said:

    Received temporary 48 hour ban for use, one session was for about 3-4 hours (manned at computer) another for about 1 hour and a half (also manned at computer).

    Are refunds possible?

    They are but unfortunately being banned isn't a valid reason for a refund as it can happen anytime you bot :( 

    ----

    3.0.4 Released:

    • Fixed the issue where it would click on some NPC's right after they were killed
    • Paint now moves depending on if you're using resizable mode
    • Small performance gains
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    • 1 month later...
    Spoiler

    12:20:11 PM: [ERROR] Exception has occurred while running! Please report error to developer if problem persists:
        java.lang.AssertionError
        at com.google.common.cache.LocalCache$Segment.expireEntries(LocalCache.java)
        at com.google.common.cache.LocalCache$Segment.runLockedCleanup(LocalCache.java)
        at com.google.common.cache.LocalCache$Segment.preWriteCleanup(LocalCache.java)
        at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java)
        at com.google.common.cache.LocalCache$Segment.get(LocalCache.java)
        at com.google.common.cache.LocalCache.get(LocalCache.java)
        at com.google.common.cache.LocalCache$LocalManualCache.get(LocalCache.java)
        at org.dreambot.0H.2(0H.java)
        at org.dreambot.api.Client.getLocalPlayer(Client.java)
        at org.dreambot.api.methods.MethodProvider.getLocalPlayer(MethodProvider.java)
        at aa.a(Unknown Source)
        at g.onLoop(Unknown Source)
        at org.dreambot.api.script.AbstractScript.run(AbstractScript.java)
        at java.base/java.lang.Thread.run(Thread.java:834)

    Got this while starting near dwarf multicannon dwarfs. GUI never shows up. Using dreambot 3.5.9

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    On 4/28/2021 at 1:25 PM, muon said:
      Hide contents

    12:20:11 PM: [ERROR] Exception has occurred while running! Please report error to developer if problem persists:
        java.lang.AssertionError
        at com.google.common.cache.LocalCache$Segment.expireEntries(LocalCache.java)
        at com.google.common.cache.LocalCache$Segment.runLockedCleanup(LocalCache.java)
        at com.google.common.cache.LocalCache$Segment.preWriteCleanup(LocalCache.java)
        at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java)
        at com.google.common.cache.LocalCache$Segment.get(LocalCache.java)
        at com.google.common.cache.LocalCache.get(LocalCache.java)
        at com.google.common.cache.LocalCache$LocalManualCache.get(LocalCache.java)
        at org.dreambot.0H.2(0H.java)
        at org.dreambot.api.Client.getLocalPlayer(Client.java)
        at org.dreambot.api.methods.MethodProvider.getLocalPlayer(MethodProvider.java)
        at aa.a(Unknown Source)
        at g.onLoop(Unknown Source)
        at org.dreambot.api.script.AbstractScript.run(AbstractScript.java)
        at java.base/java.lang.Thread.run(Thread.java:834)

    Got this while starting near dwarf multicannon dwarfs. GUI never shows up. Using dreambot 3.5.9

    That's a pretty strange error, maybe try using Fresh Start?

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    • 3 weeks later...
    2 hours ago, newguy said:

    hey i am curious if this will work for deep wildy pking or even pvp worlds? thank you

     

    newguy

    It won't PK, and it may work on PVP worlds but I wouldn't recommend it as there aren't any active checks for being attacked by a player.

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    hey can you make it support picking up and eating cabbage please? works great just have this one request if not to hard

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    • 2 weeks later...

    Could you please make it possible to delete object interactions from banking tab and insert changes or something so I can just re-do that and not have to re-do the whole walking path, it's a little bit buggy right now ngl. I'd prefer if I could manually type the object Id too because right now it doesn't always detect the stairs and stuff. Overall a great script but  setting up the banking and settings could be better. Honestly it's probably only an issue at places like lumbridge castle, seems to struggle when stairs have multiple options.

    Edited by speckyy7
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    • 3 weeks later...
    • 4 weeks later...

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