brad734 3 Posted July 1, 2023 I've noticed when my scripts are looking for objects such npcs, rocks, trees etc and they aren't on screen, it will often adjust the camera to the lowest pitch while rotating to find the object. is there any easy way to keep the camera pitch at the highest while rotating to find objects? It feels a little unnatural to me? Maybe it isn't an issue but Id prefer to keep the pitch high while rotating the camera
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