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  • Is there any ways to remove or edit requirements for webwalker nodes


    mexxxy

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    Hi, Im trying to use the webwalker with fairy rings and I've tried every method to force it but it still wont work. Is that because Fairy Tales Part 2 is a requirement for the nodes? If so is there a way to change it, cause the completion of the quest is not necessary for the use of the fairy rings.

    Also when I try using FairyRings.openTravelInterface() the bot can't seem to right click the ring.

    Thanks alot.

    Edited by mexxxy
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    3 hours ago, mexxxy said:

    Hi, Im trying to use the webwalker with fairy rings and I've tried every method to force it but it still wont work. Is that because Fairy Tales Part 2 is a requirement for the nodes? If so is there a way to change it, cause the completion of the quest is not necessary for the use of the fairy rings.

    Also when I try using FairyRings.openTravelInterface() the bot can't seem to right click the ring.

    Thanks alot.

    I have never written a script that uses the fairy rings, but writing a custom method is always an option - I assume the nodes are gameobjects and you can likely use widgets after interacting with one. If you think the built-in method may be bugged, it may be worth getting Pandemic/Nezz's attention to have them take a look at it.

    If you post your walking and fairy ring code, i can let you know if anything jumps out at me.

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