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  • DreamBot v3.13.10


    Pandemic

    Recommended Posts

    Hello everyone!

    A new version of DreamBot is now live!

    Changes:

    • Improved GroundItem interactions
    • Internal cleanup
    • A lot of new deprecations
    • Hallowed Sepulcher bank location added
    • Cook's Guild bank location added
    • Extra verifications during username/password typing during login
    • World hopper should now work with menu manipulation (will still open world list first)
    • Fixed an issue with menu manipulation and Inventory#drop/dropAll
    • Improved sleep timers regarding menu manipulation
    • Client's seeded random now checks for selected account username before logged in account's username
    • Some extra error logging for NPCs around null definitions

    Just a reminder that all injectables features are currently in beta testing and as such are VIP+ features only. You can find information on the injectables here.

    Always remember, to be on the latest version of our client you must run DBLauncher.jar! The client does NOT update itself!

    Thanks,

    The Dream Team

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    Also from a few users asking me about our drop speeds, I want to remind of this handy method:
    MouseSettings#setMouseTiming

    This determines the amount of time between press/release during clicks, the default timings we use are based on data we've collected between ourselves and some users over extensive tests (this was like 5 years ago)

    You can reduce this timing at your own risk, from what I understand you can set it between 5 and 10 ms and it'll still operate alright. This will let you do the maximum of 10 item interactions/tick, dropping an entire inventory in 3 ticks.

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    Hi, after the update when I enter my login details rather than logging in, it'll take me back to the login screen and if I try to login again it'll say i'm already logged in.

    Is there a cache I can clear or some settings somewhere I need to update?

     

    Switching to the new .jar fixed it

    Edited by _dreamer
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    • 2 weeks later...
    On 8/31/2022 at 9:17 AM, Nuclear Nezz said:

    Also from a few users asking me about our drop speeds, I want to remind of this handy method:
    MouseSettings#setMouseTiming

    This determines the amount of time between press/release during clicks, the default timings we use are based on data we've collected between ourselves and some users over extensive tests (this was like 5 years ago)

    You can reduce this timing at your own risk, from what I understand you can set it between 5 and 10 ms and it'll still operate alright. This will let you do the maximum of 10 item interactions/tick, dropping an entire inventory in 3 ticks.

    Can we actually reduce the timing via this method? MouseSettings#setMouseTiming requires to pass a MouseTiming object which I assume is the internal generator that is used. I don't see any constructor methods for MouseTiming or setter methods to set click interval in MouseTiming after getting it via MouseSettings#getMouseTiming

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    On 9/10/2022 at 5:46 AM, 420x69x420 said:

    Can we actually reduce the timing via this method? MouseSettings#setMouseTiming requires to pass a MouseTiming object which I assume is the internal generator that is used. I don't see any constructor methods for MouseTiming or setter methods to set click interval in MouseTiming after getting it via MouseSettings#getMouseTiming

    setMouseTiming(()->Calculations.random(5,10))
    It can take a lambda np.

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