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  • Lootolotl - P2P + F2P Wilderness and G.E Looter


    Axolotl

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    • 1 month later...

    Gonna run script during work and will post progy when i get off :)

     

    update: @Axolotl  spacer.png

     

    I tried to set up a few different GE locations, North, South or whatever and all. it seems the tiles are messed up. It should stay center of the ge where all the loot would be. Is it possible I have a inncorrect setting on for the tiles to be messed up?

    Edited by savagehustle
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    • 1 month later...

    Scripte error, need help! 

     

    Thanks 


    20:09:54: [INFO] Connecting to server...
    20:09:54: [INFO] Successfully downloaded the latest web nodes!
    20:09:54: [INFO] Starting new instance...
    20:09:54: [WARN] We're having some trouble connecting to DreamBot, reconnecting...
    20:09:54: [INFO] You have successfully been logged in as ************ !
    20:09:54: [INFO] Your current rank(s):
        [MEMBERS]
    20:09:55: [INFO] Attempting to connect to OSRS...
    20:09:55: [INFO] Connection successful!
    20:09:55: [INFO] Attempting to start new applet...
    20:09:56: [INFO] Preparing gamepack for start...
    20:09:56: [INFO] Successfully loaded 252 worlds!
    20:10:00: [INFO] Successfully started new applet!
    20:10:00: [INFO] Successfully started new instance!
    20:10:05: [INFO] Saving client settings...
    20:10:05: [INFO] Client settings saved successfully!
    20:10:05: [INFO] Successfully saved client settings!
    20:10:15: [INFO] DreamBot has started successfully!
    20:10:16: [INFO] Successfully loaded game cache!
    20:10:17: [INFO] Saving client settings...
    20:10:17: [INFO] Client settings saved successfully!
    20:10:17: [INFO] Successfully saved client settings!
    20:10:17: [INFO] Successfully refreshed scripts!
    20:10:18: [INFO] Now loading Lootolotl...
    20:10:18: [INFO] Saving client settings...
    20:10:18: [INFO] Client settings saved successfully!
    20:10:18: [INFO] Successfully saved client settings!
    20:10:18: [WARN] This script had a problem starting!
    20:10:18: [ERROR] Error occurred while trying to start script:
        java.lang.NoSuchMethodError: g.log(Ljava/lang/String;)V
        at g.c(g.java:197)
        at g.<init>(g.java:42)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at java.lang.Class.newInstance(Unknown Source)
        at org.dreambot.api.script.ScriptManager.start(ScriptManager.java:211)
        at org.dreambot.api.script.ScriptManager.start(ScriptManager.java:178)
        at org.dreambot.2p.lambda$null$2(2p.java:149)
        at java.lang.Thread.run(Unknown Source)

    20:10:19: [INFO] Successfully refreshed scripts!
    20:10:25: [INFO] Now loading Lootolotl...
    20:10:25: [INFO] Saving client settings...
    20:10:25: [INFO] Client settings saved successfully!
    20:10:25: [INFO] Successfully saved client settings!
    20:10:25: [WARN] This script had a problem starting!
    20:10:25: [ERROR] Error occurred while trying to start script:
        java.lang.NoSuchMethodError: g.log(Ljava/lang/String;)V
        at g.c(g.java:197)
        at g.<init>(g.java:42)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at java.lang.Class.newInstance(Unknown Source)
        at org.dreambot.api.script.ScriptManager.start(ScriptManager.java:211)
        at org.dreambot.api.script.ScriptManager.start(ScriptManager.java:178)
        at org.dreambot.2p.lambda$null$2(2p.java:149)
        at java.lang.Thread.run(Unknown Source)

    20:10:26: [INFO] Successfully refreshed scripts!
    20:10:30: [INFO] Now loading Walk to Grand Exchange...
    20:10:30: [INFO] Saving client settings...
    20:10:30: [INFO] Client settings saved successfully!
    20:10:30: [INFO] Successfully saved client settings!
    20:10:30: [INFO] Starting Walk to GE now!
    20:10:30: [INFO] Script set to running!
    20:10:30: [INFO] Starting random event solver Login Handler...
    20:10:30: [INFO] Starting auto-login handler...
    20:10:30: [WARN] This script threw an error, contact the script writer.
    20:10:30: [ERROR] Exception has occurred while running! Please report error to developer if problem persists:
        java.lang.RuntimeException: java.lang.RuntimeException :  null  : java.lang.RuntimeException: NoSuchMethodException in a org.dreambot.api.wrappers.interactive.Player getLocalPlayer()
        at b.a(Unknown Source)
        at b.a(Unknown Source)
        at a.onLoop(Unknown Source)
        at org.dreambot.api.script.AbstractScript.run(AbstractScript.java:224)
        at java.lang.Thread.run(Unknown Source)

    20:10:43: [INFO] Stopping Walk to GE...
    20:10:43: [INFO] Stopped Walk to GE!
    20:11:18: [INFO] Successfully refreshed scripts!
    20:11:19: [INFO] Saving client settings...
    20:11:19: [INFO] Client settings saved successfully!
    20:11:19: [INFO] Successfully saved client settings!
    20:12:08: [INFO] Successfully refreshed scripts!
    20:12:10: [INFO] Now loading Lootolotl...
    20:12:10: [INFO] Saving client settings...
    20:12:10: [INFO] Client settings saved successfully!
    20:12:10: [INFO] Successfully saved client settings!
    20:12:10: [WARN] This script had a problem starting!
    20:12:10: [ERROR] Error occurred while trying to start script:
        java.lang.NoSuchMethodError: g.log(Ljava/lang/String;)V
        at g.c(g.java:197)
        at g.<init>(g.java:42)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at java.lang.Class.newInstance(Unknown Source)
        at org.dreambot.api.script.ScriptManager.start(ScriptManager.java:211)
        at org.dreambot.api.script.ScriptManager.start(ScriptManager.java:178)
        at org.dreambot.2p.lambda$null$2(2p.java:149)
        at java.lang.Thread.run(Unknown Source)

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    • 4 weeks later...
    • 1 month later...
    On 9/23/2021 at 12:09 AM, Axolotl said:

    Lootolotl P2P + F2P Wilderness and G.E Looter - 50k+/hr

    "Don't loot a little... Lootolotl!"

    Built in Features:

    - Auto eat food in inventory if health is less than 40-60%.

    - Eat food while looting! Won't run away if it's looting player death loot + has food in inventory

    - Auto run if attacked: If Inventory value is high enough it will bank, otherwise it will idle for random time on other side of ditch.

    - Grave collection: Will prioritize collecting Grave loot if possible.

    - Safe clicking: Ensures player has Right Click Always selected for both Player and NPC.

    - Anti-ban Camera: Zoom / Rotation.

    - Anti-ban Mouse: Miss Click / Offscreen (not while looting) + Mouse Speed.

    GUI Features:

    - 2 Looting options:

         - Closest: Item value doesn't matter, it will prioritize the closest item.

         - Expensive: Prioritizes the most expensive item within looting distance.

    - Ignore Bones: Bones take up valuable inventory space but yet are worth more than arrows.

    - Prioritize player deaths: Adds player deaths to a list and goes to loot their loot before it spawns.

    - G.E Looting: Bot can loot either at the wild (default) or G.E if toggled. Multiple different locations available at G.E.

    - Bring food: You select which and how much of it, will bank and get more when out.

    - Run to tile: With stacks of more than 1 item, it is best to walk to the tile before looting (incase someone loots the item you click).

    - Max distance from death loot: This way the player doesn't go too far from where the death loot will spawn.

    Idle type: When prioritizing player death loot, should the bot continue to loot or wait in safe zone / on death tile.

    - Intelligent running: Will only use 10-25 run energy while not in the wild, therefore saving it to out compete other players.

    - Minimum loot value: Will only loot items of value greater than this.

    - Force bank when inventory value is greater than X.

    - Force bank when ATTACKED and inventory is greater than X.

    - Maximum loot distance.

    - Maximum wilderness level: Prevents being lured / attacked by strong NPC's.

    - Loot world: Will hop to this world if not already on it.

    - All GUI start values are randomized (within reason) to allow for unique gameplay, while still maximizing profit.

    - All GUI features have very descriptive tooltips to help explain anything unclear / why its on/off by default.

     

    Lootolotl_Cover.png.b4a51d8b2c91df8f0a84bfb204c7ec92.png

    193175762_ScreenShot2021-11-22at3_38_05PM.png.160cf27cae6bb33c82ae4cec13b39ead.png

    1140950807_ScreenShot2021-09-22at12_48_30AM.png.e2bb295f2f3c28cb53abc4e79e66b3cc.pngLootolotl_Progress.png.d292af4276f3bf3673c43661d9415649.png

    Bug reports / Suggestions:

    - If you have any bugs / suggestions, please post it here. If it is a bug report, please upload a photo/text of console AND give a detailed explanation as to whats going on.

    TODO:

    - Allow for manually adding of priority items in GUI (while still using closest if none of them are available)

    - Bring weapon, and possibly fight people back / harass other bots

     

     

     

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    • 2 weeks later...

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