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  • [DB3] Cloakd Tempoross [ATTACK AVOIDANCE] [DOUBLE SPOT DETECTION] [GE SELLING] [MULING] [MULTI-BRAIN]


    TheCloakdOne

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    3 minutes ago, TheCloakdOne said:

    No problem, next time if you experience an issue send the logs over so it can be validated & fixed rather than make wild accusations on a script with no proof or evidence. As you can see above its running without issue and is tested regularily by my mod team & myself. Im sorry you had a bad experiencing when trialing it but the script is running fine and receives weekly updates for even more optimization & improvements. 

     

    Another easy 3k+ run as you can see this was taken just now:

    Autrzpr.png

     

    I'm glad you're having success in a full run with a minimum of 7 people :)

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    • 1 month later...
    19 hours ago, itzleeleex said:

    hello mate, i just tried the trail. unfortunately it kept freezing,  :(

    Hey could you provide more info? if its freezing try running with more ram on DBLauncher

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    • 3 weeks later...

    Hi, I noticed at times that the bot will get stuck at a screen like this when the game ends, and it won't continue the dialogue to leave the game.

    Also, regarding fires, the one nearest to the anchor of the ship tend to cause the most problems for the bot as the bot will simply run through that particular fire to hand in the fish (almost every time) and that often leads to a low points game. Would appreciate if you could fix that, thanks!

    123.jpg

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    14 hours ago, SylvieT said:

    Hi, I noticed at times that the bot will get stuck at a screen like this when the game ends, and it won't continue the dialogue to leave the game.

    Also, regarding fires, the one nearest to the anchor of the ship tend to cause the most problems for the bot as the bot will simply run through that particular fire to hand in the fish (almost every time) and that often leads to a low points game. Would appreciate if you could fix that, thanks!

    123.jpg

    Hey thanks for the report ill get this sorted today

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